Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
Why didn't this guy here read this?! :(
(You know it's legit to abandon a game when you enter it and a teammate tells you "I can't frickin Meepo but I pressed the wrong button"...)
Aura items aren't worth it on meepo, you should always be looking to buy stats because of his aghs upgrade. If you're looking for regen then it's a better idea to just buy a bottle. And replace vlads with blink and a sheepstick as core items. Vlads isn't worth the 2k gold at all for meeps. Main priority should always be stacking stats from items like skadi. Otherwise the guide is pretty good.
Aura items are worth it on
Also bevare
+1
@Jobro
Yup! That's the point of this one. It's a different style of guide I wanted to try, not so much focused on exploring the hero in depth and going over their strengths and weaknesses in any given situation. It's more 'I need to play this hero now and not seem like a complete and total scrub'. Which is why there's only one item and skill build, and no talk about the finer details of the hero... you know, like if you get
Or maybe it just shows how much free time you have (which i believe is none at all) XD
Edit= and omg why am I seeing a butterfly @-@ ethereal blade is always a better option and consider mentioning diffusal blade in your guide as well for its really cost effective stats.
Yup! That's the point of this one. It's a different style of guide I wanted to try, not so much focused on exploring the hero in depth and going over their strengths and weaknesses in any given situation. It's more 'I need to play this hero now and not seem like a complete and total scrub'. Which is why there's only one item and skill build, and no talk about the finer details of the hero... you know, like if you get