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Linken give 200 less hp than bloodstone but like i said, its spell negation that worth the money. I actually rarely get linken - only to counter a decent doom or butcher. I dunno, if you say so then it's a matter of choice, seem equally good anw. I solved the hp problem with 2 builds depends on the situation:
- BKB + Vanguard/Tread(strength)/Sange/Basher (most of the time, may go MoM on this)
- Linken
However, I admit that your guide is one of the best Slark guide around.
A lifesteal is good on any adps hero, including Slark - and you need a regen when the enemy may have gems or wards. I usually get Vladimir because I like Eye of Skadi or Mjolnir on Slark. Basher is also awesome on him too - some strength and a reliable disable. I think Linken's is better than Bloodstone, about the same price, but more effective - can negate many annoying nukes and disables, while provide more stats. Bloodstone is an item for casters that will engage a lot in team fights (its true value is mana which Slark doesn't need that much, respawn time reduction and hp restore to allies on death).
Boots are great, y dont you think so :( I get Yasha too, which is later made into Manta or S&Y so I will run at maximum speed all the time, plus the attack speed :) No one can run away from me even Lycan and Dark Seer. When I'm chased, if they lost sight on me for 1 second, they will lost sight on me forever.
BkB is a must if you are playing again a decent team and should be get after Linken.
His worst enemies in my opinion are Zeus and Leshrac that can pawn Slark throughout the game - Axe is pretty bad early game too.
Why would I get a soul booster ? It gets rid of your squishyness that your whining about.also your ultimate is totally reliant on your max health pool the soul booster gives you health. It also negates the need for any mana regen items or any mana items.
As for the hyperstone. It's simple really. You only steal as many points as you hit correct ? And how do we hit quicker ? By having faster attack speed.
Faster attack speed = more essence shift points
More essence shift points = faster attack speed
Having a hyper stone allows you to get the jump on people and also allows you to do more damage quicker whilst picking up essence shift points
As for the MoM it is a life sucking bastard. And should only be used when In shadow dance. Tr idea being do get in with pounce, leash and damage pop dark pact then hit MoM and shadow dance. If you haven't killed at least on person. Your not doing it right.
MoM only works well In shadow dance because your effectively invisible. Using the shadow blade to exit is very viable and also allows you a few more crucial hits on your target.
Poorman's > Vanguard infinitely, it can be picked up much earlier and gives much needed stats, Urn provides the sustain and survivability that treads would, Veno orb for chasing obviously so treads aren't needed and cheaper, Soulstone could potentially be a Bloodstone which will give the much needed survival and mana, more ingame time and bonus EXP if you do happen to die, Assault Cuirass would be a team utility and allow you to drain stats much faster (Which is your reliable damage in this build). Inb4: What about Skadi? Its a trash overpriced luxury utility that needs to be rushed because you don't chase in a teamfight.