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2x : 2.9+ 4 strenght
2x 1.7+ 4 agility
2x 1.6+4 mana
you should add
Also I would remove heart an abyssal from the core items, they are just way to expensive to be considered "core" (on top of that, SK's AS is not that good before late game, so I would really prefer getting something else for my core)
otherwise good guide
Oh, AC was in the guide, it is in the item explanations but somehow I think I removed it accidently from the item build. As Midas + Treads + (active) armlet gives 75 IAS I dunno, but I'll change it.
Also I would remove heart an abyssal from the core items, they are just way to expensive to be considered "core" (on top of that, SK's AS is not that good before late game, so I would really prefer getting something else for my core)
otherwise good guide
Vladmir's is good late game for the damage bonus, but if you are playing carry you shouldn't be the one holding it as it takes up an item slot which is extremely valuable late game.
Diffusal is also a bad choice imo as the components when building it serve no purpose to SK nor does the bonus agility.
I'm sort of iffy about leaving hellfire at lvl 1 . It costs the same amount of mana and provides more utility early game then any of your other skills. I see the reasoning behind it though.
For the radiance; Yeah, there might be better items, but for some reason I just like getting this. I think the attackspeed is high enough with the Midas and the Treads for "mid" game, since the radiance should be there about 20min. After the radiance (if I go for it) then I get some attackspeed item like armlet or hyperstone etc...
Thanks! :-)