Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

1 Votes

Simple&Short Guide: Laning Enchantress

December 11, 2012 by lux0r
Comments: 1    |    Views: 6130    |   


LANING ENCHANTRESS

DotA2 Hero: Enchantress




Hero Skills

Rabble-Rouser (Innate)

Impetus

2 4 8 10

Enchant

9 12 13 14

Nature's Attendants

1 3 5 7

Untouchable

6 11 16

Talents

15 17 18


Simple&Short Guide: Laning Enchantress

lux0r
December 11, 2012


Objectives


-Mid isn't recommended for Enchantress, let the ranged hard carry or ganker take mid
-Heal friendly heroes
-Harass or kill enemies with Impetus at lvl 6
-Keep your lane mate or carry alive
-Lane with carry
-Lane with support if you are a hard carry Enchantress (:
-Make the enemy team's life hell
-Always have a TP scroll on you so you can be EVERYWHERE (Optional)

Skills

Skills:
Untouchable (Q):
-Passive
-Slows a hero's attack speed when you are attacked
-Helps you survive and farm in early to mid game
-Helps you gain bigger edge when fighting against another hero

Enchant (W):
-Active targeted ability
-Slow heroes and makes creeps friendly
-Helps you or teammate catch up with heroes easily

Nature's Attendants (E):
-Active skill
-Heals you and teammates next to you
-Range of healing is low, and healing won't do much to others for the first few levels
-Extremely useful in the early to mid game

Impetus (R):
-Active targeted ability
-Can autocast but not recommended
-Very powerful in mid game, you can harass and kill easily with this and Enchant.
-Pure damage = ENEMY ARMOR MEANS NOTHING
-Damage increases as range between you and enemy increases

Items

All you'll really need are the items in pink, unless you're handling a hard situation.


Magic Wand:
-Good for every support
-Recovers mana and health
-Keeps you alive in fights

Power Treads:
-Useful for the full game
-Recommended - strengths because you're squishy
-Not recommended - agility
-Situational - intelligence for regen in early game
-Makes you faster, bro

Urn of Shadows:
-Heals you and others when Nature's Attendants is on cooldown/you have no mana
-Extra strength because Enchantress is squishy
-Ganking with this = more charges = more heals = happy team

Aghanims Scepter:
-Extra range = more damage.
-Extra stats = faster attack speed, more armor, more health, more mana, more regen.

Bloodstone:
-Offers survivability in the late game
-Bloodstone + Untouchable = ENTANKRESS
-If they focus you and you die in a team-fight, the allies around you will be healed
-You are a mana ***** in the late game so you will need the extra mana
-Extra regen is always good




Force Staff:
-You can bait with this
-You can force your enemies into battle
-You can force your teammates out of battle
-Use the force

Black King Bar:
-Recommended if there are a lot of magic oriented burst damage heroes on the other team
-Avoiding disables when baiting

Mask of Madness:
-Recommended for DPS Enchantress
-High attack speed + Impetus = MURDER
-Rad pushing
-Lifesteal isn't so great but it's nice

Scythe of Vice:
-Recommended for hard carry hunting
-Great for ganking, team fighting, everything fighting
-For use on burst damage enemies

Shadow Blade:
-RECOMMENDED IF SOLO DPS GANKING ENCHANTRESS
-Shadow walk is cool too
-Ult spamming
-If with team, just get Shadow Amulet

-Attack is pointless since you have Impetus

Friends, Foes, and McDonalds


-Silencers
-Slowers
-Magic immunity
-AoE spell resistance skills
-Pushers
-Stunners
-Anti-mage
-Anti-mage
-Anti-mage



-Slows
-Silencers
-Magic immunity
-Hardcore spell harassers
-Stunners
-Fast attack speed
-Blink/TP heroes
-Burst damage
-Anti-mage
-Anti-mage
-Anti-mage



-High armor because Impetus = pure damage
-Early game pushers
-Ranged squishies
-Slow heroes
-Anti-mage in the early game
-Anti-mage in the early game
-Anti-mage in the early game

Quick Comment (1) View Comments

You need to log in before commenting.

Similar Guides
Featured Heroes

Quick Comment (1) View Comments

You need to log in before commenting.

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved