4 | 8 | 13 | 14 |
1 | 3 | 5 | 7 |
2 | 9 | 10 | 12 |
6 | 11 | 16 |
15 | 17 | 18 |
So, Lifestealer...
He is a great lvl 1 Jungler and can keep your opponents out of the game by just killing all of them. If you want a more traditional build look at the other guides. This guide is about making you normal old no-stun strength hero into a map wide terror that none can escape from. With just Power Treads Drum of Endurance and Sange and Yasha you will get a movement speed of 441, this is insane, you have almost 100 more movement speed than most heroes. The rest of this guide is about using this to your advantage.
Rage
You will need a point in this skill early on so spellcasters cant keep you from you kills. If the other team has a hero like Lina
Orb of Venom an easy way to increase you movement compared to the enemy and it also deals extra damage. this item also helps with jungling a ton. always get it.
Power Treads you boots of choice. these allow you to tank even more damage, hit harder,and chase those b****es across the map. get the boots first then get the rest.
Drum of Endurance this allows you and your team to chase and kill almost any hero with the movement and attack active. the base stats all help you so there is no reason not to get this. you most likely will go through 2 to 3 of these. ALL WAYS HAVE AN ACTIVATION READY. if you don't buy another drum and sell the first.
Sange and Yasha both part of this help us stop the enemy in their tracks while we rush after them. i find the yasha to be better early while getting the snage after is easier. you can do it both ways. the extra 16% movement helps you get ganks a ton and the maim slow allows your team to catch up as well. if you finish this you should be winning the game.
Armlet of Mordiggian you might be wondering why armlet isnt in the core. the reason is the hp regen and extra damage isnt enough to justify getting it over sange and yasha. this is good if you are not going for this build but on this build it is just butter.
pros
you are fast and tanky and deal lots of damage, so why are you not the team carry? You will suicide into towers to get the kills. This build is all about getting so fast and strong that you can just run across the map killing their carries early and keep them from ever being as good as you carry. You can carry with this build but i belive it to be much better as a ganker who goes across the map and hits hard and doesn't let the enemy escape even if it costs you your life.
You start out jungling until you get at least you drum, then you can go for ganks. Jungle to gain life, get money when not ganking. After you get drum those are the only reasons to be in the jungle. After you get Sange and Yasha you should be winning enough to just run back and forth across the map killing as many people as you can before dying yourself.
YOU ARE THERE TO KILL, NOT TO WIN BUT TO KEEP THEM FROM EVER LEVELING UP ENOUGH TO KILL YOUR CARRY.
This build will increase you movement speed and slow down the enemy so that you can destroy their carries in the mid game and keep them from scaling into the late game. You will die doing this but as long as you kill 2 or more of them then you did your job by keeping them weaker than your carry
Thank You for reading this guide
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Ulrik
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