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As for using Sandstorm on two camps, I'll need to play a few practice matchs to check the radius and creep pathing.
*Edit*
Mm the radius that actually does damage isn't big enough for two camps now.
I recall it working awhile ago though, maybe some patch.
Or I could be misremembering.
Well yes, pulling the stacked small camp is often useful, but in the game in which i play is pretty situational. I see often enemy players push the lane insanely so one pull is often enough for creeps to hit my tower (ehm no, not a stacked one :D).
Although I agree with you, you can swap your sand storming with pulling your creeps that can be useful.
I usually don't stack medium camp because of the Immune-Neutrals. The Hard camp has the priority becouse you can clear hit with no problems.
I don't know the positions to hit 2 camps with sand storm, but that is interesting. Can you tell me more? :D
Pepp
Or XP off lane until you have a couple points in Sandstorm to quickly clear your stacked camps?
I forget the exact radius but I think you can position on both radiant and dire side at certain camps to hit both?
Granted creeps would run out of storm for some of it, but farming multiple stacked camps that way should still work out, yeah?
But I prefer Sand King mid with maxed Burrow Strike and Caustic Final
Mid would be very good. But the bottle and the stat items you will need for mid-lane will slow the Blink Dagger! ( and when the mid will call miss-mid you probably can have hard time to hit with your Epicenter.
See Dr. D's guide to formatting
Thanks for this link, I needed it. I will check this out.
I tend to feel that you have to hit the jungle only once you have 2 lvls in Sandstorm, otherwise it is quite a slow process...
Yea right, lvl 1 Sand Storm is not the best. But I think that when Sand King will reach level 3 all gets more and more faster.
I usually don't see an underlevel problem with this build, until now :D
I recommend proof-reading, or kindly asking another DotaFIRE member to edit. (Thanks, Bunkansee)