"The Bone Fletcher" by Arcisal
arcisal
April 24, 2014
Introduction
Hello and welcome to my first guide ever for Clinkz, the Bone Fletcher! The reason why I chose Clinkz is because he was my first hero as well as my most played. I feel I understand his skillset and synergy well enough to teach others.
If you have any criticism/questions/suggestions about my guide, please feel free to leave yours below in the comments section.
About Clinkz
Clinkz is a versatile hero that steamrolls over heroes and towers alike. His skillset is perfect for dealing with pesky split-pushers and busrting down squishy supports. Played right, Clinkz can dictate the tempo and pace of any game and act in any role from a pushing monster to a ganking terror, creating space for your main carry.
Clinkz is a Pusher, Ganker and Nuker all in one neat package. He is the majority of a team's physical damage output simply due to his sheer ability to outDPS anyone else on his team. Clinkz is best played as a very active semi-carry that can lane in both the safelane and offlane. Keep in mind I bolded "very active" for a reason; Clinkz is not a farmer. While he can farm with relative ease, his skillset is just suited to be roaming and making things happen. Leaving him for 20 minutes to farm and jungle is a waste of his potential.
Pros and Cons of Clinkz
Pros
A very capable ganker and pusher
Farms relatively quickly with Death Pact
Absurdly high DPS output
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