1 |
2 | 8 | 9 | 10 |
3 | 4 | 5 | 7 |
6 | 11 | 16 |
12 | 13 | 14 | 15 | 17 | 18 |
Yo read some of the other guides before this one so you can see how much better this one is.
There's not going to be any extra ******** in this one, not even proper punctuation most of the time
Words are boring, so here are a small number of words.
If you want to read lots of words go to the end of each section.
WORDS THAT MATTER
WORDS THAT MATTER
Core
or+ optional
Kinda Optional
They have disables and nukes:
Ogre club first.
You're doing well:
This will turn into a Scythe of Vyse.
Actually optional
Everything else
You're owning and your team won't **** around and not push
You're terrible at this game
Just get BKB. If there actually is only one stun then stop being terrible.
At this point you might as well get Dagon.
Let an actual initiator get this item unless you have no choice.
Too many team fights
Never complete this before level 16 (hint: look at cooldowns)
Inexplicably you are carry
There is someone who is attack-speeding you to death:
They have only one carry with BKB:
You forgot to make Point Booster into something useful:
You are quick as lightning:
Their carry has butterfly/is Windrunner/is protected by Arc Warden:
Their carry is Anti-Mage (or similar):
Their carry is Stealth Assassin (or similar)/you want to be Chen:
(Listed by length of sentence)
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