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Even though Pugna is supposed to be a Support, he can be a wonderful Mid Laner as well. It looks like his abilities are making him a pretty good pick against some standard Mid Lane Heroes. In this guide you can find whatever you need to become a great Pugna player. You won't find any blinking and shiny images in my guide. The only thing you can find here is pure information about the items and gameplay.
Pugnas power comes from intellect. The more intellect you have the harder your Q hits for. It is hard for some players to balance intellect and other needed stats though. To be honest your goal is to get as much intellect as you can along with a good balance of your health and mana pool. For the best performance on the battlefield I strongly recommend using my build. It gives you just enough intellect just to simply smash your enemies and a strong survivability because of a pretty nice health pool. Playing Pugna might be tricky for some of you. It requires a good timing of your Q and W.
Starting Items
You must be wondering why did I start with Boots of Speed and 2x Iron Banch. Basically, the faster you are on your lane and the more control of your hero you have, the easier it is for you to dodge incoming spells or run away in case of incoming gank. 2x Iron Banch are giving you just enough attributes to have a good start on your lane.
Early Game Items
Power Treads is a must for Pugna in the early game. Some of you may ask "why Force Staff?". Well, Force Staff is a great item especially for a Mid Laner. It has a fair amount of int, but the most important thing is the Escape Active Ability. You will find this item useful in many situations and trust me, it will save you many times.
Mid Game Items
Dagon gives you a great boost of int and attributes, but what is more important it has a great active ability, which gives an additional burst to your combo.
Late Game Items
Aghanim's Scepter - slightly bursts your ultimate ability. Draining Life without any cooldown is a really useful thing. Also additional mana and health is really needed in the late game.
Eye of Skadi - gives you a nice amount of additional health and mana. Because of its passive it is pretty useful in the late game team fights.
Shiva's Guard - additional armor and int. Useful passive aura and a nice burst to your combo from its active.
NETHER BLAST
An exploding pulse deals damage to enemies and structures in the area. Deals 33% damage to structures.
Range: 400
Radius: 400
Damage to units: 100/175/250/325
Damage to structures: 40/60/80/100
Blast Delay: 0.9
MANA COST: 85/105/125/145
COOLDOWN: 5.5 sec
DECREPIFY
A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Afflicted units take extra magic damage.
Range: 700
Duration: 2/2.5/3/3.5
Bonus Spell Damage: 40%
Movement Speed Slow: 50%
MANA COST: 100
COOLDOWN: 12/10/8/6 sec
NETHER WARD
Pugna places a nether ward that fires mana flares at enemy heroes who dare to cast spells, while also preventing them from regenerating mana. Nether Ward deals damage equal to the damage multiplier times the mana spent by the enemy hero. Lasts 25 seconds.
Radius: 1600
Duration: 25
Ward Health: 75/150/225/300
Damage Per Mana Used: 1/1.25/1.5/1.75
Mana Regeneration: -1.5/-3.0/-4.5/-6
MANA COST: 80
COOLDOWN: 35
LIFE DRAIN
CHANNELED - While channelling Life Drain, Pugna siphons HP of the target enemy unit. Lasts 10 seconds.
Range: 850 (900*)
Duration: 10
Health Drained Per Second: 120/160/200 (180/240/300*)
MANA COST: 125/175/225
COOLDOWN: 22 (or 0 with my build)
Acordint to the skills:
Nether Blast is a great AoE/Singe Target damage spell. It is your main damage on the lane. With its high radius and fair range it is just great in the team fights. Can be used for a quick farm up of the minions.
Decrepify is one of my favorite spells in DOTA 2. It can save you from taking physical damage, can also save your team mate from nearing death. Make sure you use it just before poping your Nether Blast spell to maximaze the damage.
Pros:
- Easy early game
- Your Decrepify gives you a strong advantage against physical damage attackers. Can be used while a physical attacker is diving you or in a gank situation on your hero. Also it is a great boost for your magical damage.
- Don't have to out farm his enemy to simply smash him
- Great in the Team Fights
Cons:
- Might be squishy until mid game
- Hard to farm and last hit for the first minutes of the game
- Going out of mana pretty quick
Pugna can be and is a great Mid Lane Hero. By following the instructions mentioned in this guide you should be able to smash your enemy on your lane and be fed enough just to carry the game and grab your victory. Many people underestimate the power of "the Oblivion".
Tips and tricks:
- Try to harras your enemy on your lane as often as possible
- Always be aware of a possible gank
- Never waste your mana for nothing, it can kill you later
- Your Life Drain ability gives you a good sustain on your lane, when your enemy is back to the base and you are low on your health simply press R and get every single Health Point away from that squishy minion
- Use your spells in a decent combo, timing is really important. Make sure you know when to press W and use it either on your enemy or on yourself.
- Don't be afraid to try something new, but remember you are not a god.
- Acording to my knowledge.....when you are fed you actually ARE A GOD
I hope you had fun reading this guide. Some of you might find it helpful, some of you might smash it down. It will be updated as often as possible along with coming changes and patches.
THE OBLIVION IS NEAR!
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