Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
oh god i can't stop laughing.
I've seen a couple of low priority people defending this build, they tell their buddies that they are too passive while they heal for 11 per second hp with a level 2 heal.
4 hits = 20 Damage a second for 4 seconds that 310 damage with 4 hits, at only level 1!.
Maxing heal second is a terrible idea. Also there are better items for husk than boots of travel and scepter.
Look at the guide "How to play Huskar properly", use it, then edit your comment here.
I agree on the BoT though, either phase or treads.