2 | 4 | 8 | 12 |
1 | 3 | 7 | 9 |
5 | 10 | 13 | 14 |
6 | 11 | 16 |
15 | 17 | 18 |
Phantom Lancer is a very strong and hard carry. It's late game abilities can dominate a game, although it can be weak early game, trust me, it becomes great ;)
I will try to give a simple and quality guide for you guys, but bear with me...
Enjoy :)
P.S. A detailed guide to come
Phantom Lancer is a very strong and hard carry. It's late game abilities can dominate a game, although it can be weak early game, trust me, it becomes great ;)
I will try to give a simple and quality guide for you guys, but bear with me...
Enjoy :)
P.S. A detailed guide to come
PROS
-Great lane pusher Juxtapose and Spirit Lance
-Dps is immense (Nuke) with illusions
-Good escape ability Doppelwalk
-Can surprise attack well with Doppelwalk
CONS
-Weak starting hero
-Needs lots of farm to be effective
-Needs lots of agility for Juxtapose to become effective
PROS
-Great lane pusher Juxtapose and Spirit Lance
-Dps is immense (Nuke) with illusions
-Good escape ability Doppelwalk
-Can surprise attack well with Doppelwalk
CONS
-Weak starting hero
-Needs lots of farm to be effective
-Needs lots of agility for Juxtapose to become effective
Spirit Lance
ABILITY: Target Unit
AFFECTS: Enemy Units
DAMAGE: Magical
SLOW DURATION: 3
MOVEMENT SLOW: 10%/20%/30%/40%
ILLUSION DURATION: 2/4/6/8
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25% DAMAGE: 100/150/200/250
COOLDOWN: 7 Seconds
MANA COST: 125/130/135/140
INFO:
Casts a magical spirit Lance on a target unit that damages and slows, while a Phantom is summoned to attack the unit
USES: Ganking, Finishing Off, Last Hitting, Harrassing/Pushing
Doppelwalk
ABILITY: No Target
DURATION: 8
BONUS MOVEMENT SPEED: 15%
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25%
COOLDOWN: 30/25/20/15
MANA COST: 150/120/90/60
INFO:
Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies
USES: Esxapeing Ganks, General Confusing, Make you enemies use their abilities (Wastes their Mana and Cooldowns)
Juxtapose
ABILITY: Passive
CHANCE: 12%
MAX ILLUSIONS: 2/4/6/8
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 350%
ILLUSION DAMAGE DEALT: 25%
INFO:
Phantom Lancer's have a chance to create illusions to confuse enemies
USES: Overpowering, Lane Pushing, Nukeing, General Confusing
Phantom Edge
ABILITY: Passive
MAGIC RESISTANCE: 10%/15%/20%
ILLUSION DUPLICATE CHANCE: 3%/5%/7%
JUXTAPOSE CHANCE BONUS: 2%/4%/6%
INFO:
Phantom Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose can now create their own illusions. Phantom Edge also increases Phantom Lancer's magic resistance
USES: Improves your illusion creation chance, Juxtapose is better
Spirit Lance
ABILITY: Target Unit
AFFECTS: Enemy Units
DAMAGE: Magical
SLOW DURATION: 3
MOVEMENT SLOW: 10%/20%/30%/40%
ILLUSION DURATION: 2/4/6/8
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25% DAMAGE: 100/150/200/250
COOLDOWN: 7 Seconds
MANA COST: 125/130/135/140
INFO:
Casts a magical spirit Lance on a target unit that damages and slows, while a Phantom is summoned to attack the unit
USES: Ganking, Finishing Off, Last Hitting, Harrassing/Pushing
Doppelwalk
ABILITY: No Target
DURATION: 8
BONUS MOVEMENT SPEED: 15%
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 300%
ILLUSION DAMAGE DEALT: 25%
COOLDOWN: 30/25/20/15
MANA COST: 150/120/90/60
INFO:
Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies
USES: Esxapeing Ganks, General Confusing, Make you enemies use their abilities (Wastes their Mana and Cooldowns)
Juxtapose
ABILITY: Passive
CHANCE: 12%
MAX ILLUSIONS: 2/4/6/8
ILLUSION DURATION: 20
ILLUSION DAMAGE TAKEN: 350%
ILLUSION DAMAGE DEALT: 25%
INFO:
Phantom Lancer's have a chance to create illusions to confuse enemies
USES: Overpowering, Lane Pushing, Nukeing, General Confusing
Phantom Edge
ABILITY: Passive
MAGIC RESISTANCE: 10%/15%/20%
ILLUSION DUPLICATE CHANCE: 3%/5%/7%
JUXTAPOSE CHANCE BONUS: 2%/4%/6%
INFO:
Phantom Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose can now create their own illusions. Phantom Edge also increases Phantom Lancer's magic resistance
USES: Improves your illusion creation chance, Juxtapose is better
Team Work with Phantom Lancer consists of a few main aspects:
- Pushing
- Ganking
Pushing
Pushing with Phantom Lancer can be overpowering! with abilities like Juxtapose Phantom Lancer can take down an enemy creep wave with ease. Even if Phantom Lancer gets ganked if he had pushed to far, he could easily escape and confuse the enemy with abilities like Doppelwalk. Phantom Lancer is a great asset to the team and can fit into his assigned roles well.
Ganking
Phantom Lancer is a fantastic ganker. He can come out of no where and completely nuke his opponent. He can slow them if they run to up to 40% movement speed with Spirit Lance making it easy for him and the team to get the kill. Phantom Lancer can easily get solo kills, but combined with his other team members he becomes a brilliant ganker and excellent hero to have on your team.
Team Work with Phantom Lancer consists of a few main aspects:
- Pushing
- Ganking
Pushing
Pushing with Phantom Lancer can be overpowering! with abilities like Juxtapose Phantom Lancer can take down an enemy creep wave with ease. Even if Phantom Lancer gets ganked if he had pushed to far, he could easily escape and confuse the enemy with abilities like Doppelwalk. Phantom Lancer is a great asset to the team and can fit into his assigned roles well.
Ganking
Phantom Lancer is a fantastic ganker. He can come out of no where and completely nuke his opponent. He can slow them if they run to up to 40% movement speed with Spirit Lance making it easy for him and the team to get the kill. Phantom Lancer can easily get solo kills, but combined with his other team members he becomes a brilliant ganker and excellent hero to have on your team.
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