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35 Votes

Nyx Assassin - The element of SURPRISE

November 14, 2012 by Skaimi
Comments: 28    |    Views: 177907    |   


SURPRISE

DotA2 Hero: Nyx Assassin




Hero Skills

Nyxth Sense (Innate)

Impale

1 4 5 7

Mind Flare

3 8 9 10

Spiked Carapace

2 12 13 14

Vendetta

6 11 16

Talents

15 17 18


Nyx Assassin - The element of SURPRISE

Skaimi
November 14, 2012


Introduction

Welcome to GearBoxed's guide on Nyx Assassin. Nyx Assassin is a primarily a ganker whos role is to quickly jump in and burst the enemy carrys so easily that all their hard work farming become futile. At around 30 minutes, Nyx can easily burst down squishy heros such as Morphling, Bounty Hunter, Drow Ranger, Venomancer and Viper. With clever use of Vendetta and Spiked Carapace, Nyx Assassin can swiftly jump in and out of team fights, as well as escaping ganks. If your laning against int stacking heros like Silencer and Outworld Destroyer, it would be wise to consider prioritizing Mana Burn before Spiked Carapace.

Pros / Cons

Pros Cons

Skills and Basic Gameplay


Impale


Type:
Targets:

Active
Unit/Point
Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake.

Level

1

2

3

4
Mana

95

115

135

155
Cooldown

11

11

11

11
Range

500

500

500

500
AoE

125

125

125

125
Duration

0.75 seconds

1.25 seconds

1.75 seconds

2.25 seconds
Effect

80 damage and stun

140 damage and stun

200 damage and stun

260 damage and stun

Notes:
  • Damage type: Magical
  • Hit units will fly for 0.52 seconds before the real stun is applied.
  • Distance traveled is 700.
  • The wave of tendrils moves at 1600 units per second.

Impale is your main farming and crowd control skill. If timed correctly, you can hit multiple Heroes and/or creeps, doing damage while also stunning. You can start using it on creeps when you have obtained Arcane Boots so you can easily take waves of gold and rush that dagon without any mana issues. This skill applies magical damage so when you have your ethereal blade, i will be able to land 260 + 40% (364) magic damage.

Mana Burn


Type:
Targets:

Active
Unit
Sends a bolt of negative energy that burns a target enemy unit's mana based on its Intelligence. Burned mana combusts, dealing damage to the target equal to the amount of mana burned.

Level

1

2

3

4
Mana

90

110

130

150
Cooldown

28

20

12

4
Range

600

600

600

600
AoE

N/A

N/A

N/A

N/A
Duration

N/A

N/A

N/A

N/A
Effect

Burns Mana equal to 4 times the target's Intelligence

Burns Mana equal to 4 times the target's Intelligence

Burns Mana equal to 4 times the target's Intelligence

Burns Mana equal to 4 times the target's Intelligence

Notes:
  • Damage type: Magical
  • Damage dealt is proportional to mana lost

Mana Burn is not the strongest skill to use if your laning against a heavy str or agi hero, but when used against an int hero, you will be able to burn huge amounts of mana as well as harass them out of lane. Prioritizing Mana Burn over Spiked Carapace and Impale is situational during the lane phase but late game, Mana Burn won't be completely useless as you can burn someones mana before a team fight.

Spiked Carapace


Type:
Targets:

Active
Instant
Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.

Level

1

2

3

4
Mana

50

50

50

50
Cooldown

10

10

10

10
Range

N/A

N/A

N/A

N/A
AoE

N/A

N/A

N/A

N/A
Duration

1 instance reflected or 4.5 seconds

1 instance reflected or 4.5 seconds

1 instance reflected or 4.5 seconds

1 instance reflected or 4.5 seconds
Effect

Prevents and reflects 100% damage, stuns for 0.6 seconds

Prevents and reflects 100% damage, stuns for 1.2 seconds

Prevents and reflects 100% damage, stuns for 1.8 seconds

Prevents and reflects 100% damage, stuns for 2.4 seconds

Notes:
  • Damage type: Pure
  • The damage reflected is calculated after all reductions (magic resistance, armor...).
  • Will only trigger on damage caused by an enemy player.
  • The stunned unit will always be the enemy player's hero.

Spiked Carapace is both a defensive skill and offensive. When used at the right time i can turn a losing 1 vs 1. Spiked Carapace is to be used when the enemy's skills require a channel or a delay such as Sniper, Ancient Apparition, Gyrocopter and Witch Doctor. Remember that Spiked Carapace reflects 100% of the damage so those annoying high damage ultimate's can be reflected.

Vendetta


Type:
Targets:

Active
Instant
The Nerubian Assassin turns invisible for a short period of time, and can break his invisibility with an incredibly damaging attack.

Level

1

2

3
Mana

160

210

260
Cooldown

70

60

50
Range
N/A


N/A

N/A
AoE

N/A

N/A

N/A
Duration

20

35

50
Effect

Deals 225 backstab damage. 10% movement speed increase

Deals 375 backstab damage. 15% movement speed increase

Deals 525 backstab damage. 20% movement speed increase

Notes:
  • Damage type: normal
  • If Nerubian Assassin's invisibility expires, the bonus damage will not be dealt to the next target.
  • Nerubian Assasin is revealed when he damages the target, not at the beginning of his attack.
  • Has a 0 second fadetime.

Vendetta, the best invisibility spell in the game as your next attack will deal insane backstab damage. As well as being used as a ganking spell, Vendetta can be used to escape team fights or ganks due to the 0 second fade time. However, during the lower levels the is a 70 second cooldown so be sure to use it wisely. To combo with Nyx Assassin use your attacks in this order:

After Obtaining Dagon - 20 min
Total Damage : Approx.375+260+Intx4+Reflected Dmg+400 (1245 Burst)
Dagon

After Obtaining Ethereal Blade - 50 min
Total Damage : Approx.525+780+364+Intx4+1120 (3069 Burst)
Dagon

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