Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
But by using this guide, the very first time I play DP, I got 12-0-15.
Upvoted.
You save folks a lot of time with learning DP and I love that she is rarely picked so I can take her last and PUSH!
But wouldn't getting a lv1
+1, anyway!
I rarely play DP, but if I ever do I will defenitely try out this build, it seems to be able to work wonders, and as the title said: I'm a new DP player, so it must work.
Nice job, make more nice write up guides! +1 :)
I cant understand the point of maxing out locust swarm at lvl 8, since the damage boost/mana used is just so puny that it makes almost no difference. Is it not better to max out wc and have a couple points in silence first so that you can spam it more?
This is a decent point--the scaling between levels 3 and 4 of swarm is pretty bad. I tend to max the skill simply because I'm using it so often, especially if things are going well and bloodstone is up early. Sticking with level 3 swarm for awhile and maxing witchcraft earlier is certainly viable. I generally am NOT looking to 'spam' silence. I will very rarely get multiple points of silence early--only against opposing lineups heavily reliant on spell damage or against multiple 'escape' heroes such as Dark Seer, Riki, or AM when I feel our team lacks enough disables to lock them down.