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7 Votes

Nature’s Prophet: Summon the forces of Nature!

April 7, 2016 by KFC081
Comments: 13    |    Views: 21920    |   


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Blubbles (13) | April 7, 2016 6:32pm
Hey KFC, Juts for next time when responding try to get all of your responses into one and putting @"username" then typing what you want to say. Chain commenting is unessesary.

Great guide by the way

-Blubbles :)
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TheSofa (54) | April 7, 2016 6:47pm
Or you could do it the long/better way like this:
Code:
[quote=Blubbles] Hey KFC, Juts for next time when responding try to get all of your responses into one and putting @"username" then typing what you want to say. [/quote] [rule] blah blah blah blah [quote=Blubbles] Chain commenting is unessesary. [/quote] [rule] blah blah blah

to get this:

Blubbles wrote:

Hey KFC, Juts for next time when responding try to get all of your responses into one and putting @"username" then typing what you want to say.

blah blah blah blah

Blubbles wrote:

Chain commenting is unessesary.


blah blah blah
1
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UltraSuperHyper (12) | March 15, 2016 3:54am
I'd reccomed carrying a TP around early game just in case Teleportation is on CD or you are silenced. I know. It has helped me a lot of times.
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KFC081 | April 7, 2016 4:44pm
Yes, I always carry a TP in early/mid game. Actually, I try to do this in every game. But just because Nature's Prophet has his own Teleportation, some people think that he doesn't need a TP. Thanks for helping in the discussion!
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Hax2Death | March 14, 2016 10:48pm
Nice guide, KFC. I just want to mention Timbersaw as a counter because of his "tree-demolisher" arsenal.
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KFC081 | April 7, 2016 4:45pm
Sure man, how did I forgot Timbersaw?? My fault, but I updated the guide. Thanks for helping the discussion!
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Proctodinia | March 14, 2016 2:00pm
Great guide! I like to go double null talisman in stead of hand of midas when I go to the jungle, so I can play a more gank-oriented game (dual null make you hit like a truck and you can gank almost any hero at lvl 4 with teleportation and sprout). Anyway, nice build and a very useful guide. +1
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KFC081 | April 7, 2016 4:47pm
yeah, I think that this question about Hand of Midas or Null Talisman is a hard one. I just usually buy the Midas because in the jungle is more easy to farm. But sure, to a more gank game like you said the talisman is much better. Thanks for the comment!
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soreslands | March 12, 2016 8:22pm
id add slark to the enemies list pounce gets him out of sprout or into sprout if you try and cover yourself for tp
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KFC081 | April 7, 2016 4:52pm
Sure, Slark is one of the worst enemies. Actually, in one of my recent games one Slark really fuc*** me :((((. I'm still working on the guide to make it better, I'll add it soon. Thanks for the comment!
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Sclipzer | March 12, 2016 1:57pm
Good guide. Just one thing; I wouldn't put Necrobook in lategame luxury, because it's a really good item and I always get it after my midas.
You should test my item build it's really good. It's: Start: RoB + Double clarities
Early: Hand of midas Midgame: Necronomicon lvl1>lvl2>lvl3 Lategame: Blink Dagger>Ultstick
The skillbuild is exactly the same.
+1
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KFC081 | April 7, 2016 4:50pm
I think that the problem of Necronomicon before the Blink Dagger is that you are much more easier ganked, but sure it helps you to push towers more easier. But maybe it could be better. I will give it a try. Thanks for the comment!
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michimatsch (26) | April 8, 2016 1:11am
KFC081 wrote:
I think that the problem of Necronomicon before the Blink Dagger is that you are much more easier ganked, but sure it helps you to push towers more easier. But maybe it could be better. I will give it a try. Thanks for the comment!


Although I am not a pro on Furion let me give my two cents here. You can go Necronomicon first if you need a tower and thereby a gold advantage, need to end early and are sure that the enemy doesn't have enough lock down to cancel your teleportation or you can spot them early enough.
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