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1 Votes

My Personal Invoker Build.(Work in progress.)

September 23, 2012 by IceRazorXD
Comments: 5    |    Views: 5656    |   


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Ahgulligugu | September 24, 2012 5:23pm
Well, if it's working for you, why not ;) By now I also generally agree with this early level in Wex just to be able to escape ganks on the midlane. I really understand your desire to use chaos meteor quite early, since it's such an amazing spell. But looking at its travel distance in early levels and the low knockback-time on Deafening Blast I'm still not quite sure if rushing 2 Forged-Spirits isn't just way more rewarding. But since this is another guide not necessarily pointing out how to play Quas/Exort in general, I wont further bother you ;)

Regards,
Mr.Goodcat
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IceRazorXD | September 13, 2012 3:02pm
But this isn't a Quas/Exort Invoker really (focusing on Forged Spirits and such), it's more like a farming build but i can see where you're going at.
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Ahgulligugu | September 13, 2012 2:53am
That's true, sure, but with a Quas / Exort build you would want to gank immediately once you hit lvl 7 for Invoke lvl 2. Meteor is a very strong spell, but it ain't that good for ganking. While ganking with Quas / Exort build, you would want to use Coldsnap + Forge Spirits and finish some1 off with a Sunstrike. To be very effective with this ganking, you need to have 4 lvls of Quas and Exort as soon as possible. I agree on that early lvl in Wex, but mainly to use Ghost Walk when you're ganked mid or to flee after a gank. I think Chaos Meteor is way better when you use it in clashes. But thats how I play Quas / Exort Invoker :)
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IceRazorXD | September 10, 2012 9:06am
But the early level on Wex is for using Chaos Meteor and Deafening blast, whose damage rely on Exort.
The distributed points are focused towards the combo explained in the Eul section.
I guess i could try using Wex, but in this build Exort needs to be maxed first so the combo can deal massive damage.
Thanks for the feedback!
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Ahgulligugu | September 10, 2012 8:34am
Hey Kori,
frankly I'm a little bit concerned about the viability of your skill-build. In general, this looks like a Quas / Exort-Invoker which is fine but - you put a very early level in Wex at level 6 and leave it there until both Quas and Exort are maxed. That 1 level of Wex will enable you to use all spells, of course, but everything aside from Ghostwalk is going to be very weak or even useless. Therefore I recommend, first of all, to level both Quas and Exort to lvl 4 so you get 2 Forged Spirits, which is a hilariously effective way to burst down enemies combined with Coldsnap. Afterwards you may think about maxing Exort and getting like 4 levels in Wex before you continue with Quas. With this method you should be able to use all of Invokers spells with enough impact on each of them at about lvl 15 or sth. I think thats the best way to play Invoker, as you may convert the same playstyle to a Quas / Wex-Invoker. Maybe you'll tell me what you think about that or even try it some time :)

Regards, MrGoodcat
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