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There is a better word to describe him but I wont use it.
Also, in the manner of polite dissent: To Sando, I will submit that 0-2-2-0 is NOT a sucky build, it is nice. Your damage comes from arrow and not from going over to the enemy once you have already landed that arrow and using starstorm. You go for heroes not creeps so skiling Leap and using it while you jump into the fray also gives all teammates present a good ms and as buff which translates into a better consolidation at #4.
One can always argue that spamming clarities will sustain the mana, sure. But if you are good at landing arrows or taking potshots in dark, you will find that skilling arrow is a reward in itself. Especially in the laning stage where you can count on your lane mates to secure the kill. If there is a jungler, I would skill startstorm because there is a lesser probability of backup and also because minions are tasty.
Hail mary arrows are worth 280 damage whereas startorm is worth 262 damage when compared at level 2. Note that arrow also has a range component that is not present in starstorm. Further, if you max starstorm, it means you keep a backup as your early roam didn go well, in that case I wont raise eyebrows.But if your roam does go well, I will suggest skilling startstorm would not be the good way to go, in my opinion.
I can agree with 2-2-1-0 for roamer Mirana, but not 3-1-1 for roamer mirana.
Altho I like 3-1-1 for offlane mirana. Even 2-1-2.
Sando, can you tell me why eblade is good on mirana?Considering it would come long after mid game and I think by that time my problems would be to ward ***** if #5/4
Get some cores up if am #3- Would like a deso more.
If I am #2or 1 ,well wont I like ome better right click like a crystalys or MKB?
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There is a better word to describe him but I wont use it.
Also, in the manner of polite dissent: To Sando, I will submit that 0-2-2-0 is NOT a sucky build, it is nice. Your damage comes from arrow and not from going over to the enemy once you have already landed that arrow and using starstorm. You go for heroes not creeps so skiling Leap and using it while you jump into the fray also gives all teammates present a good ms and as buff which translates into a better consolidation at #4.
One can always argue that spamming clarities will sustain the mana, sure. But if you are good at landing arrows or taking potshots in dark, you will find that skilling arrow is a reward in itself. Especially in the laning stage where you can count on your lane mates to secure the kill. If there is a jungler, I would skill startstorm because there is a lesser probability of backup and also because minions are tasty.
Hail mary arrows are worth 280 damage whereas startorm is worth 262 damage when compared at level 2. Note that arrow also has a range component that is not present in starstorm. Further, if you max starstorm, it means you keep a backup as your early roam didn go well, in that case I wont raise eyebrows.But if your roam does go well, I will suggest skilling startstorm would not be the good way to go, in my opinion.
I can agree with 2-2-1-0 for roamer Mirana, but not 3-1-1 for roamer mirana.
Altho I like 3-1-1 for offlane mirana. Even 2-1-2.
Sando, can you tell me why eblade is good on mirana?Considering it would come long after mid game and I think by that time my problems would be to ward ***** if #5/4
Get some cores up if am #3- Would like a deso more.
If I am #2or 1 ,well wont I like ome better right click like a crystalys or MKB?