1 | 12 | 13 | 14 |
2 | 5 | 7 | 9 |
4 | 8 | 11 |
3 | 6 | 10 | 17 |
15 | 16 | 18 |
Ability Affects
Target Area Enemies
Tosses a net at the target point, pinning down all enemy units. Earthbind prevents invisibility, blink, and interrupts channeling.
Cast Animation: 0.3+0
Cast Range: 500/750/1000/1250
Radius: 220
Duration: 2
Cooldown 20/16/12/8 Mana 100
Ability Affects Damage
Target Point / Target Unit Self / Enemies Magical
Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, dealing damage in both the departure and arrival locations.
Cast Animation: 1.5+0
Cast Range: Global
Damage Radius: 375
Damage: 80/100/120/140
Cooldown 12/10/8/6 Mana 80
Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self.
Ability Affects Damage
Passive Enemies Magical
Meepo enchants his weapon to deal damage per second, as well as slow the movement speed of the attacked unit. Geostrikes from multiple Meepos stack.
Damage per Second: 8/16/24/32
Move Speed Slow: 5%/10%/15%/20%
Duration: 2
Keeping your pack light and having few but versatile tools is the best bet for
survival.
Ability
Passive
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die.
Number of Meepo Clones: 1/2/3 (Can be Improved by Aghanim's Scepter. 2/3/4)
Can be used by illusions. Meepo illusions fully benefit from the 100% shared stats Aghanim's Scepter provides.
Can be Improved by Aghanim's Scepter. Adds an extra Meepo. Grants 100% shared attribute percentage.
Do I know you?
When ganking or in a team fight throw earth bind twice, then move up towards them, note: your Meepos should already be moving towards the victim anyways, Once you get up to them start some poofs and throw another Earth bind, and finish it off with a poof, by then they should be dead or low enough to kill with your auto attack.
Be careful of AOE stuns, they will interrupt your Meepos, but wont stop them, they will just start over.
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