4 | 13 | 14 | 16 |
1 | 3 | 5 | 7 |
2 | 8 | 9 | 11 |
6 | 12 | 18 |
10 | 15 |
Abaddon is one of my most played heroes, and constantly has interesting implications on each game he is part of. The Lord of Avernus has changed a lot since the inception of 7.00 talents. Instead of being played as a pseudo support aura carrier with little to no lockdown, Abaddon has transformed into one of the most fearsome level 25 heroes thanks to his talents. The way to play Abaddon according to this guide is abusing your cooldown reduction as much as you can with abilities and items. Emerging from the mist-clouded jungle at minute twenty-two leading your team through the enemy with unrelenting might, fearing not even death itself, Abaddon claims all for the Font.
If you are following this guide strictly, then your item build will not vary much in the early-mid game. I like to minimize my purchases for the lane, opting to save up for a quick midas. Boots/Quelling/Stick is generally enough to reach your midas. Once you've spent that 2150 gold, grab upgrade your other gear. Phase/Iron Talon/Wand plus clarities should get you to your Radiance before 25 minutes. Abaddon is a hard hero to gank, so I expect that you won't face much opposition soloing the jungle or pushing out lanes. Use shield as often as possible while jugnling, because if you didn't notice; we have zero HP regen items. You should almost always have a clarity running. Once Radiance is online, you should be able to take teamfights, but I prefer to hold out as long as you can to level 25. You can either go Octarine Core immediately or grab a smaller item like Yasha or Solar Crest first. Most of the other items are pretty game-dependent. Manta is crucial to dispell silences, one of the few ways to kill you before Borrowed Time. Blink allows you to get in the middle of the enemy team, where you can maximize your shield/radiance damage. It also gives you an option for escape, as it will not go on cooldown during your ult.
There isn't much to say about Abaddon's base skills. I usually opt for earlier levels in Curse of Avernus because it speeds up farm. A value point goes into Mist Coil for deny potential. 20% XP gain synergizes well with Midas, and accelerates you to level 25 very quickly. Abaddon has low Agility growth and high Intelligence gain, so I find +5 armor a lot more useful. The last two talents really make this build work. 15% cooldown reduction is beneficial for most of your skills and items. When you combine this with Octarine Core, your ultimate has a downtime of only 20 seconds!
When level 25 comes online, you become and immortal siege unit. Never fear to ride into the enemy base as long as your team is behind you.
Abaddon will usually avoid his team for most of the game. Offlane solo is preferred, and you shouldn't be attending teamfights until you've picked up a Radiance. Communicate this to your team, and hopefully they understand to sit back a bit more. Abaddon doesn't need much help to keep himself alive. However, when you hit level 25 you should be pushing your team to fight as often as possible. Just don't get caught in the grave without buyback. During teamfights, I would mostly recommend shielding yourself and applying Curse of Avernus to the enemy carries. If the enemy has very strong teamfight heroes like Tide, Enigma, Magnus, then you might want to pick up an Aghs to reduce damage while your whole team is disabled. Solo kills aren't really worth going for, as you still have barely any lockdown. Splitpush as much as you can, but don't try breaking highground without your team.
Abaddon is a pretty spammable hero in ranked, in fact I rarely see any other players picking him. His playstyle is hindered by few heroes (Outworld Devourer comes to mind), so he is generally a pretty safe pick.
PROS: Abaddon is a hero that can carry a game. Not a 1v5 hero, but with a little teamwork you can turn a lost cause into a win. Just keep in mind that level 25 is your end goal, and throwing your life away in a minute 17 failed gank isn't going to help you achieve that.
CONS: Sometimes it's just not enough. Sometimes your highground gets pushed at 26 minutes, and all you can do is stand at your tier 4 and try to draw creep aggro with Mist Coil as your eyes dart between your teammate's respawn timers and your rapidly deteriorating creep barracks.
You can't win them all, but with this guide, you can win most of them.
Abaddon in 7.06 plays a lot like an Alchemist, except he peaks a lot later into the game.
Thanks for checking out my guide, even if you didn't read most of it.
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