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Welcome to my guide of Leshrac, the tormented soul! This guide will provide you have a basic understanding of DotA and it's mechanics, however I will be explaining a lot in depth.
Faction: The Dire
Primary attribute: Intelligence
Attack type: Ranged
Role(s): Nuker, Pusher, Disabler, Support
Bio:
Leshrac, Tormented Soul, is an entity torn from the heart of nature, a liminal being that exists half in one plane of existence, half in another. His penetrating intelligence is such that he can never ignore for a moment the agonizing horror at the heart of all creation. Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him. Now the darkest depths of his enlightenment are illumined only by the fitful glare of his arrogance. Like other elemental characters, he is completely at one with nature, but in his case it is a nature lurid and vile. He alone sees the evil truth of reality, and has no use for those who believe the cosmos reserves a special reward for those who practice benevolence.
Split Earth:
Split Earth is a spell that has the potential to stun a group of enemies for 2 seconds and deal a maximum of 300 magical damage to any enemy heroes caught in the radius. The spell can be used in a variety of situations, and is your primary initiation spell. However, note that the spell is a target point spell, and with a 0.35 second delay from the time of casting to actuation, the spell becomes harder to use. This is mainly because you have to consider where you need to target the spell so that the hero(es) you are aiming to affect will be caught in the radius.
Diabolic Edict:
This is Leshrac's primary tower pushing spell. Diabolic Edict saturates the area around Leshrac (500 radius) with composite damage based magical explosions (maximum 50 damage per explosion, 32 explosions) to enemy units and structures. This spell is my favourite method of attacking towers. Note that when more enemy units are in the 500 radius, the more the damage is spread out. So, if you want to concentrate the damage into the tower, make sure you have cleared the enemy creeps away from the tower before casting this! This spell can also be effective whilst chasing fleeing heroes, and for farming, giving a maximum damage output of 1600 damage.
Lightning Storm:
This spell tends to be neglected early game due to Split Earth and Diabolic Edict's general requirement to be leveled fast in most games. Lightning storm blasts an enemy unit with up to 265 magical damage, and jumps up to 8 times to nearby enemy units. This spell is useful to assist in pushing a lane later game as it can deal reasonable damage to a creep lane in one cast.
Pulse Nova:
Pulse Nova is a toggle ability that deals damage up to 144 damage (177 with Aghanim's Scepter) once per second to enemy heroes in a 450 radius around Leshrac. This spell is heavily mana costly at an expensive 60 mana per second at level 3 with a 110 mana initial activation cost to the spell. It is because of this that you are advised to only start leveling this spell at around level 10, when your mana pool becomes larger.
Pros:
-Strong pusher
-Great ganker
-Can achieve high DPS
-Flexible hero
-Fun to play
Cons:
-No built in escape
-Higher skill cap
-Can be very squishy
Starting items:
I like to start with a Tango, Healing Salve, and two Clarity potions in which ever build I choose, simply to sustain my early game in lane. With the extra money you have, you need to decide whether you need to focus on strength or intelligence early game, normally decided through the enemy team's hero composition. You may also want to buy courier if nobody else will, as you are a support after all. If I choose to go for a strength build, I will work towards 1-2 Bracers (1 or 2 because you may have bought courier). If I decided to focus on intelligence I will work towards 1-2 Null Talismans.
Early Game:
Hopefully your early game hasn't been too bad, and you have gained enough gold to start building your Arcane Boots. Start with the Boots Of Speed, and then buy the Energy Booster to build the Arcane Boots which should end your mana problems in the early game phase!
Core Items:
You may start to begin pushing towers, or ganking unsuspecting enemy heroes by now, and this is going to be through your spells, which cost mana. You will want to work towards building your Bloodstone as soon as humanly possible. First, build the perseverance, the reason behind this is that you already have the energy booster required for the Soul Booster tied up in your Arcane Boots! Once the perseverance is built then grab the Vitality Booster, and Point Booster, then disassemble your arcane boots and build your fancy new Bloodstone! Congrats on making the next big step towards making yourself an amazing hero!
So you have some Boots Of Speed now that have the potential to be built into many wonderful things, but what is best for Leshrac? Well, in my opinion the Phase Boots are best. The reasons being that you can pursue fleeing heroes much easier, allowing you to maximise the effectiveness of your Diabolic Edict and Pulse Nova when in these situations.
Your other core item that you will need to consider is Aghanim's Scepter. Whether you build this before the Phase Boots first is down to personal preference, and maybe how much gold you have right now, as the Phase Boots are easier to achieve in a reasonable time scale with low gold. Aghanim's Scepter becomes essential to maximise the effectiveness of Leshrac late game, as his ultimate can be devastating during a longer team fight.
Luxury Items:
If you have completed your core items, you will want to start building your luxury items. Depending on how Leshrac fits into your team will determine your item build from here on. For example, your Bloodstone gives you +500 HP, which combined with the bracers and levels can leave you with a HP not to be laughed at on an intelligence hero. So you may want to assume the role as the team's more durable hero if your team includes heroes such as Riki.
If this is the case, items such as Blade Mail and a BKB will take you a long way. But if your team requires supports instead of durable heroes, an Orchid Malevolence or Scythe of Vyse (Sheep stick) would be much more beneficial.
Alternatively an item like Radiance can be used if you decide to use Leshrac as a pushing unit. If you combine the Radiance, Lightning Storm, Diabolic Edict, and Pulse Nova together, it won't take too long to destroy the creep wave.
As you may have already noticed, Leshrac's spells can cause major damage, great! But, what if Leshrac can't use his spells?
Heroes that work against Leshrac:
-Silencer's Last Word will stop Leshrac chain casting, his global silence can cause major problems, and his Curse of the Silent will be painful to stop with all of Leshrac's spells having a relatively high mana cost early game.
-Omniknight's Repel ability grants a unit magic immunity, rendering Leshrac useless.
-Bloodseeker's Bloodrage can silence you, and his Rupture will stop you dead (literally) from chasing any heroes (or fleeing them).
As you can see, Leshrac's main worries are the silencing abilities of enemy heroes, and also some heroes high damage output early game, as without items Leshrac can be really squishy.
You should also be aware of items like the BKB, Pipe of Insight, and Hodd of defiance as they all help to reducing your damage output towards enemy heroes.
Leshrac's Split Earth can be a real pain to use effectively, and you can plan the position the enemy will be in as much as you want, but they can be gone in a split second. This is where heroes with stun and slowing abilites such as Tiny with his Avalanche, and Slardar with his Slithereen Crush allow you to either chase a hero with your Diabolic Edict and Pulse Nova, or land your Split Earth much easier.
Also, never forget that your Split Earth ability is an area spell! Heroes like Enigma who can use his Black Hole spell to group enemies together can be amazing at maximising the effectiveness of your Split Earth or Pulse Nova! Try experimenting with different heroes who have abilities that can force enemies into a small group.
Hopefully this guide has helped you understand Leshrac's key features, and how he can be a great, flexible asset to the team. If you have any queries, then just PM me and I will try to respond as soon as possible! Also, if you have any suggestions that could help improve the build, then PM me too! There are a lot of different heroes that work well with Leshrac, and other situational items that can be of great use to Leshrac, but I want to allow you to experiment a little with your combinations and try to make your Leshrac as personal as you like. Hey, why not try some items like Shadow Blade for a different approach to ganking with Leshrac?
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