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Juggernaut (•••bkk)

July 17, 2018 by CieBrielle
Comments: 0    |    Views: 5634    |   


Build 1
Build 2

Carry

DotA2 Hero: Juggernaut




Hero Skills

Duelist (Innate)

Blade Fury

1 3 5 7

Healing Ward

2 8 9 11

Blade Dance

4 13 14 16

Omnislash

6 12 18

Talents

10 15

Hero Talents

+1s Omnislash Duration
25
+2 Healing Wards Hits to Kill
-3s Blade Fury Cooldown
20
+50% Blade Dance lifesteal
+40 Movement Speed During Blade Fury
15
+1% Healing Ward Heal
+4% Duelist Damage
10
-10s Healing Ward Cooldown


Juggernaut (•••bkk)

CieBrielle
July 17, 2018

1.Skills

Skills

Blade Fury



Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds.

• Radius: 250
• Duration: 5
• Damage Per Second: 80 / 105 / 130 / 155
• Mana Cost: 120 / 110 / 100 / 90
• Cooldown Time: 42 / 34 / 26 / 18


Healing Ward



Summons a Healing Ward that heals all nearby allied units, based on their max HP. The Healing Ward can move at 420 movement speed after being summoned. Lasts 25 seconds.

• Range: 350
• Radius: 500
• Duration: 25
• Heal Per Second: 2% / 3% / 4% / 5%
• Bounty: 75 gold and experience
• Mana Cost: 140
• Cooldown Time: 60


Blade Dance




Gives Juggernaut a chance to deal double damage on each attack.


• Chance: 20% / 25% / 30% / 35%
• Critical Damage: 180%


Omnislash




Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration. Upgradable by Aghanim's Scepter.


• Range: 350
• Jump Radius: 425
• Number Of Attacks: 3 / 6 / 9 (6 /9 / 12*)
• Damage Per Attack: 200-225


Increases number of jumps and decreases cooldown.



• Mana Cost: 200 / 275 / 350
• Cooldown Time: 130 / 120 / 110 (70*)

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