Please verify that you are not a bot to cast your vote.
Help SupportOur Growing Community
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
i agree mostly with this build..while this is not for pros its whats works.. i put after first lvl tether everything into spirits and stats.. reason: spririts are really strong early game if maxed first with stats...lategame they fall off and are used more to scout for incoming ganks to my carry. Vanguard is not needed if io has high stats early, he will not be easy prey, especially with spirits at lvl 4. I disagree with bottle, too dangerous to go to rune spots for io, a soul ring gives constant health with mana burst + i try to start with ring of regen and soul mask anyway so my carry gets constant health and mana from start.. just be careful to be out of range for attacks for the first minutes...let spirits do the damage. tether i never build past 1st lvl, overcharge only very late if im happy that my stats are high enough to not be ganked...i just died to often due to leaving it on too long
DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments