2 | 4 | 8 | 10 |
1 | 3 | 5 | 9 |
7 |
6 | 11 |
12 | 13 | 14 | 15 | 16 | 17 | 18 |
Pros:
- Early game mid sustain (Crazy long if you can last hit)
- Very easy ganking capability. (Ult has long range, and huge damage)
- Unstoppable if fed (Unless you play like an idiot)
- Very easy to chase opponents with thirst
Cons:
- Shut down very easily by cc
- Lacks escape tactics (Unless you have thirst up)
- If not farmed/fed early game he fails late game (Accept for ult)
- Squishy
- Ult is useless unless your opponent is running
Tips for last hitting/pushing/minion farming/lane sustain
- Use your s key to hold off until a minion is low enough for you to last hit
- Denying your minions proc your passive heal
- If you're needing to push fast, use q on yourself for a damage increase
- Avoid auto attacking in mid, you want to have your minions as close to your tower as possible
-
I'll add some pictures here soon but for the mean time
As solo mid as seeker you want to rush boots + level 6. After 6, take a look at your map and warn your team you'll be ganking whichever lane you choose. (Select someone closer to your tower, rather then someone in a lane w/ 3/4 hp. The further they have to run, the more your ult does)
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