3 | 7 | 9 | 14 |
1 | 4 | 10 | 13 |
2 | 5 | 8 | 12 |
6 | 11 | 16 |
15 | 17 | 18 |
Be very aggressive with the Flaming Spears in the early game, but back off later in the game unless you greatly out-level your enemies.
Boots may be wanted earlier if enemies are outrunning you. Shadowblade is more useful if you're getting beat up and need to disappear quickly, or are doing a gank of an enemy and want to sneak up on them. If you are facing a Riki, Drow, or other hero of that nature, a Orchid Malevolence would be a good item instead of /along with a Shadowblade.
Always get Flaming Spears first. This is your strongest harassment tool and it's extremely useful for keeping pesky enemies from leveling up too fast. Don't forget that the arrows do damage to yourself as well; eating a tree before jumping an enemy is never a bad idea. If you're getting harassed hard, getting the heal before the Blood is a good idea. Leaving lane is a bad idea because it means you're leaving your friend to deal with the enemies, you're not gaining experience, and you don't move too quickly so it's gonna be a while until you get back in lane.
Pros: This is a pretty safe build. Most of what you need early game is in the side shop so you don't have to go back to base. You might get first blood, and that's never a bad thing. If you don't die, you can snowball very hard with this build. There's not too many items, so there's really no bad combination here. You're also not really putting yourself in much danger unless you're too aggressive.
Cons: Most of the items are pretty expensive late game, and some of them require the secret shop. If you mess up the last hits, you don't get the gold you need, and you end up being vulnerable and kinda useless. You are going to HATE Puck beyond words. There's a lot of heroes that are gonna counter you, so get used to it. Drow sucks. Just... sucks.
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