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That and a 500 damage 1600x400 nuke on a 10 second cooldown by level 7.
KotL works well in a tri-lane. He can harass from the jungle, and stack/pull with a nice standard.
Everything is situational, and it all depends on your lane, whether your carry can farm efficiently or whether you can harass efficiently. I just think the Arcane boots are a bit over the top, as you don't really need anything that gives you mana due to the boost you already have
Mana dependent carry? All W and E with sparing use of Q. You should know very well by this point this is the bones, the RECOMENDATIONS. To downvote for one thing disagreed is just folly.
The arcane boots aren't needed, as you have a instant mana supply off your Chakra. Like the above post said, Euls is situational due to the mana regen and offers little survivability.
Working around this will give you a better build, but the basic fundamentals are down at least.
Arcane boots are a waste as well. Get a Tranquil or just don't upgrade at all.
Rod of Atos is a better item than Eul's and even that is pretty situational. Eul's gives you mana regen, which you don't need and doesn't help you survive.
Atos also has disable and gives you extra 250 HP and 25 Int(more than Eul's)
I suggest: EQEQERWQQWREWWSRSSSSSSSSS
You never buy any more clarity, but two to start makes up for the general badness of lvl 1 Chakra Magic until level 7.
As you mentioned, Illuminate is wasted on early levels as you don't want to push out the creep wave. You should get one point of Mana Leak early to harass.
Level 3 Chakra Magic at level 5 is essentially a cheat code for unlimited mana.
Also Working on a video to explain proper skill use.