High-Mobility Semi-Carry Windrunner
parwa
March 19, 2013
Windrunner is one of my favorite heroes, viable in basically every role. She can solo mid, solo long lane, lane support, team support, short lane carry, etc. Due to her versatility, she's very often picked up in competitive Dota 2. This guide will take a lot of her versatility and put it to use, using a very mobile build.
Pros:
Very hard for them to kill you.
Very easy to kill others with Shackleshot.
Can get into lane much quicker.
Cons:
You do basically no damage.
You become basically a support for your team late game.
Very difficult to carry a heavy team using this build.
You should have Phase, Bracer, Blink by 15 minutes. After that, finish Drum and Force Staff alongside each other. With Windwalk, Shackleshot, Phase, Blink, Force, and Drum active, you should never get killed late game. Consider getting a Euls so that you can Eul yourself into the air, then shift-queue a blink right as you hit the ground. This build will also help you line up Shackleshots with ease.
Thanks for reading, and I hope you enjoyed my guide.
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