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Curious as to why blink dagger or force staff at all.
Gyro has no real need for either and with this build he cant do any damage at all.
I understand the point of this guide is "Gyro is a support", but I just dont see him supporting with this build.
Initiation. Gyro's mobility is basically lacking. his stun is great, and fun to use. But most heroes run off. unlike farming phase/early game when you are using it for lane control, later on, you'll actually want to kill people, blink/force will help you to do that. Also positions you better to use 2nd / 3rd skill during team fights.
His ulti with aganims can be cast from anywhere, but chances are you will still be casting from fog/far - so getting mobility items will help you cast - initiate instantly.
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Curious as to why blink dagger or force staff at all.
Gyro has no real need for either and with this build he cant do any damage at all.
I understand the point of this guide is "Gyro is a support", but I just dont see him supporting with this build.
Initiation. Gyro's mobility is basically lacking. his stun is great, and fun to use. But most heroes run off. unlike farming phase/early game when you are using it for lane control, later on, you'll actually want to kill people, blink/force will help you to do that. Also positions you better to use 2nd / 3rd skill during team fights.
His ulti with aganims can be cast from anywhere, but chances are you will still be casting from fog/far - so getting mobility items will help you cast - initiate instantly.
Gyro has no real need for either and with this build he cant do any damage at all.
I understand the point of this guide is "Gyro is a support", but I just dont see him supporting with this build.