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I especially like the explanation of the use of
I would like to see you consider an
Also, would you consider adding
- Situational
- I like that you get a point in
NS will "lose" mid to any strong ranged/harassing hero -
Personally I like the Armlet pickup, but I don't think HoTM is really necessary until much later, as it'll struggle to pay off. You can generally recover health from use with
I personal have been a huge fan of going
I do like the guide, though it needs enemies and allies, a how to counter section and a more safe-farm orientated play-style, as though you constantly make the point
+1!
With maxed out
The reason
Yes, but this will also make you fast during the daytime. Drums will increase your mana pool and make you a bit tankier, the same goes for SnY and you will have a 32% slow maim. Also, you can swap your Phase with
gj
+1 quality content
I'm not a NS player, so i cannot say much. Instead, here is a question: which hero can crush
I'll add a "Friends & Foes" section in the near future, and discuss possible mid match-ups there. Thanks for the suggestion.
very well written guide +1.
How do you feel about my all time favorite build that works on every hero
good work
With maxed out
The reason
very well written guide +1.
How do you feel about my all time favorite build that works on every hero
good work
Actually he reaches almost max movespeed (495 or 500) without drums and SnY when phase boots active is used. Although buying a sange and then upgrading it to halberd is pretty useful.
Also what about an orb of venom as an early game item its cheap and pretty useful...?
How do you feel about my all time favorite build that works on every hero
good work