Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
Has this guide been actually updated? I can't see any difference.
Added a bit where I talk about the heroes specifically, also fixed some spelling here and there. Starting items still not in.
-You can do a gank at any point of the game. A level 1 gank is particularly strong if you are part of a trilane or if you get a strong level 1 rune like haste, invisibility or double damage.
outdated note.
Otherwise, this guide is excellent (the main help for me is the one about last-hitting under tower). I especially liked the section about
You might want to add a section about calculating how much damage you can do (for instance, with
Fixed now. Thanks.
I read most of the guide but it was too long to read the whole thing for em (lazy), anyway I did not see you talking about getting shared tango's from your teamates. was just wondering if and where this would benefit your lane. TY great guide!
Yes Starting items and everything related to that topic is pending.
You can also do
[your hit]
[tower hit]
[tower hit]
[last hit]
for range creep last hitting under towers.
Sure, its just a guideline.
You can also do your hit, your hit, your hit, your hit, your hit, last hit.
Thanks for reading!
-You can do a gank at any point of the game. A level 1 gank is particularly strong if you are part of a trilane or if you get a strong level 1 rune like haste, invisibility or double damage.
outdated note.
Otherwise, this guide is excellent (the main help for me is the one about last-hitting under tower). I especially liked the section about
You might want to add a section about calculating how much damage you can do (for instance, with
Will add that idea to the list! Also I have to add treadswitching, stat item dropping, and a little coverage on usual mid lane starting item builds, thanks!
outdated note.
Otherwise, this guide is excellent (the main help for me is the one about last-hitting under tower). I especially liked the section about
You might want to add a section about calculating how much damage you can do (for instance, with
[your hit]
[tower hit]
[tower hit]
[last hit]
for range creep last hitting under towers.
+1
Not sure if intentional but you have repeating texts in 8.2. Farming Mids.
Will check, probably unintentional
However, I do have a few suggestions. Maybe covering on giving your mid
The 700 gold in the
As the regen does not stack, the player should "feel" when the healing ends. I've seen many players just spam it to heal up.
The knowledge of knowing you can use one charge when the Invisibly rune is important. It can give you a little juice right up before a gank.
Also, some players only get
I love how you included the underrated
Your cover on aggro is spectacular and last hitting tips. My good sir, you earn a +1.
Not sure if intentional but you have repeating texts in 8.2. Farming Mids.