Please verify that you are not a bot to cast your vote.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!
Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!
Go Ad-FreeDOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.
Copyright © 2019 DOTAFire | All Rights Reserved
Granted, only exception to this rule is if you're mid. If you're able to get your bottle + boots and still hit midas 9 minutes in, you should. Lets you snowball in levels even faster.
first of all, i come into your guide and see a tonne of builds, i'm like, "okay here we go!".Then i see that the first two builds are pretty much different ways to play a farming carry morph(with that unnecessary ward spam) but i'm okay with that.Then, I move on to the 3rd and 4th build and i'm really upset.A lane won, or a lane lost, it doesn't matter, you are always going to get the same items, just on a different priority.
I don't like your inclusion of wards in the "lost lane" builds, simply because that's not how things work.Even if the lane is lost, the hero still has a considerable farm and experience advantage over other heroes in his team, who themselves have suffered from a bad lane, meaning that buying wards becomes terribly counter-productive as nobody gains anything.
Anyways, I agree with most of your item choices and love the neat and tidy presentation on the build...thingy.BUT, i very heavily disagree on rushing
In that gold, you can get a
In the guide, it has been written that BoT enables
NOW, lets get to the skills section (phew).
here's where **** goes down bruh .-.
It's explained just enough, but its messy, incredibly messy (just like my
You try to explain too much(which may not be of importance), but just end up confusing people.Eg : the morph tapping.
It's a good technique; granted, but it's very hard to pull off, very (VERY) mana intensive until like 40 minutes into the game, where you don't really need it anyways, and does not guarantee safety.
Now lets go to the advanced farming section, which is almost good if you ask me.
The first technique is is good, it enlists the timing and some basic important **** and whatnot,great going there.
The second technique can be subjected to criticism in the sense that it trivializes the importance of stacking in the jungle, which, if done by
Third technique has been discussed above.
That's all for now folks! Kody out!
I'm a big fan of
Sorry, forgot about that! I'll amend the replicate section immediately. You can also increase your farm by having an enemy or an ally get a Radiance. Bonus points if the ally is an alchemist - your replicate will get the base gold but the alchemist will get his grevil greed gold on any creeps your illusion kills!
Check this out for learning how to format, it's what I use!