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i agree, Flame Guard is amazing early game but loses it s effectiveness in the lates, while Sleight of Fist get's better with the more damage you have and orbs (mjolnir)
Your "jungle" build is my solo mid build. Sleight of Fist useful if you want to harass with him, but then the enemy will just stand back (still in xp range) and you will not get a kill. With Searing Chains and Flame Guard then all you need is one stun (away from creeps) then .... nice some kills. So max out flame guard before sleight of fist.
I only take his ultimate Fire Remnant at level 6,24,25. The reason for this is all you want to do is get from point A to B as fast as possible. The damage scaling on this ability is quite poor. Those stats points give him a lot better bang for his buck.
I would add a Mjollnir or even a Maelstrom into your build yes I know he doesn't really attack but with Sleight of Fist you will proc it at least twice with a normal creep wave. With a minimum of 320/240 extra magical damage it is hard to say no to that they will melt when the try to tower/base push.
Bottle is another useful item on this guy he can rune scout with his ultimate and he needs mana to be useful in a battle or to escape there are only 2 ways to kill this hero one silence/chain stun or if he is out of mana. Bottle keeps him fueled for anything
Lastly I enjoyed Garlic-Twist guide to Ember but I prefer LulziconLulzicon's guide a lot more.
Personally I can't wait for him to come out this guy can hold a rapier and kill everything.
i remember him back in DotA! man was he underplayed for a while, never knew why tbh he was as hard to kill as Puck. And sorry to burst your bubble but you should know that a lot of us on Dotafire are from WC3. As in i have seen a very similar guide to Xin back at Playdota.com. I'm not sure if you are the same person but you can AT LEAST credit him.
Here is the link to that guide. What made me sure that this was a playdota guide was the word attribute :X.
Sorry man but either write an original guide or don't write one at all.
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Your "jungle" build is my solo mid build.
i agree, Flame Guard is amazing early game but loses it s effectiveness in the lates, while Sleight of Fist get's better with the more damage you have and orbs (mjolnir)
I only take his ultimate Fire Remnant at level 6,24,25. The reason for this is all you want to do is get from point A to B as fast as possible. The damage scaling on this ability is quite poor. Those stats points give him a lot better bang for his buck.
I would add a Mjollnir or even a Maelstrom into your build yes I know he doesn't really attack but with Sleight of Fist you will proc it at least twice with a normal creep wave. With a minimum of 320/240 extra magical damage it is hard to say no to that they will melt when the try to tower/base push.
Bottle is another useful item on this guy he can rune scout with his ultimate and he needs mana to be useful in a battle or to escape there are only 2 ways to kill this hero one silence/chain stun or if he is out of mana. Bottle keeps him fueled for anything
Lastly I enjoyed Garlic-Twist guide to Ember but I prefer LulziconLulzicon's guide a lot more.
Personally I can't wait for him to come out this guy can hold a rapier and kill everything.
Here is the link to that guide. What made me sure that this was a playdota guide was the word attribute :X.
Sorry man but either write an original guide or don't write one at all.