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CK is a hard carry who excels in pushing after fights.
wisp is probably the best lane partner for him.
in this guide ill go in depth on what to buy and do when you play with wisp.
pros of this combo are:
- you can easily gank and kill splitpushers
- global control
- instant realiable stun with the tether
- attack speed boost with overcharge
- no mana problems because of the wisp/io
cons:
- laning phase can be though sometimes
- if the opponent plays 5 man dota the global control isn't that effective
- low attackspeed
- ultimate is really needed if the teamfight of you team isn't that good
preferably you want to play this combo with a friend on skype/ts or raidcall so you can communicate. It is VERY important you are tethered before you rift for the initial stun otherwise targets can easily get away. Look at the mini map at all times for ganks on splitpushers, if you do this correctly tinker and nature's prophet will fear you.
in fights it's important to maintain the tether at all time since the damage reduction and attackspeed from overcharge will allow you to go balls deep and get the rampages and ultra kills like a baws. relocate always from a safe spot since you dont want to return where 3 enemies are waiting for you.
notes: if played well this combo will always win because you as CK will get so fat you can 2 hit kill most enemy heroes. If you have aegis look to force the teamfight because you'll be too much to deal with twice but you'll have to know your limits (which will come when you get more experienced at this hero).
if excecuted well this combo will always win you the game, and this is the sole reason wisp is banned in professional games.
Hope you found this guide helpfull, it's my first guide so dont be too harsh :)
I've played this combo about 30 times and won 29 games with this so it's really worth trying if you and your friend are both good at dota :D
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