1 | 3 | 5 | 7 |
2 | 4 | 6 | 8 |
9 | 11 | 16 |
10 | 12 | 13 | 14 | 15 | 17 | 18 |
Devour: Use this to Instantly kill the larger neutral then finish off his followers. But make sure before you leave the jungle that last thing with abilities you devour is a alpha wolf.
Scorched Earth: Use this in the beginning to heal and change the odd in a neutral battle. Later on this can be used to escape a bad situation or to mess up some enemy heroes trying to run.
Lvl? death: Never liked it even though its super powerful if used right, too much effort.
Doom: Use this on enemy casters to stop them from stunning you or use it to kill a fleeing enemy with low health.
After you leave the jungle, doom is really good at soloing a lane when the enemy team is busy somewhere else. Make sure your team is aware of your actions and isn't counting on you to appear if you do this though.
To wards the end of a lane, when your team is taking down the barracks, head to one of the other towers and destroy it, you can use scorched earth to make sure your health doesn't go down too far.
Try to cut off fleeing enemies to help your team but make sure to not get caught running away from your enemies as you are very slow compared to others.
Try to save the health potion for as long as you can to maximize your speed in the jungle. Get the items in the order given and when you get the phase boots, you should be lvl 9 and have doom at this point, start helping to tank lanes. Use the phase boots to escape a loosing battle, when combined with Scorched Earth, you can move pretty fast. Use blade mail when you run out of Scorched Earth during a fight to extend your life.
When jungling in the early part of the game make sure to target lesser neutrals so you don't loose a lot of health and have to wait for it to regen, your goal is lvl9 and phase boots as quickly as possible. If you see a alpha wolf, it is best to leave it be so it can be the last thing you devour, otherwise then you wont be able to devour neutrals with abilities. When you have the Hand of Midas then use it on the larger creeps and devour the smaller non ability ones. Also use the hand of midas on the rock giant things(wrong name but they cannot be affected by magic so it should be obvious which ones I mean)
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