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Vlads only situational really, same for medallion. To be honest same for your entire 'core'. The core items for bounty are drum and BKB, poor mans shield vs a heavy harassing lane (ie almost all).
Lots of issues to fix... but at least you didn't get a battlefury.
your guide is quite good, having some cheap items really helps bonty more than going battlefury first (which is, in most cases, a grave mistake since bounty should roam around like a ninja and not farm for half the game).
in my experience i found urn of shadows to be a more effective item than vlad's for it's low gold cost (the 150 damage urn charge is HP removal and generally gets you kills on fleeing enemies) and once you get your drums, mana problems should become a thing of the past.
i usually play him as a support-ganker, since other heroes are better suited for the carry role. but if the game drags on, track gold will help you to modify your build accordingly.
one item i hardly see recommended on bounty is an eul's scepter. although mostly a situational item it does provide you with more versatility with the added disable. if the enemy team picks an axe, ursa, spirit breaker (or any really annoying initiator) you should definitely consider picking up the eul's. not to mention it can buy time in situations when your shadow walk is off cooldown or to dodge nukes or pesky aoe ults.
urn of chaos is situational as is vladmire's offering. This is mostly down to play style and who is on your team. Chances are someone else who will get a lot more use out of Urn will get it before you do. Vlad's is important depending on how the game is going and it can, at times, be more useful than a
As far as the position I play with him is most often offlane/hard ganker (position 3) where your burst dmg is essential as well as mobility as you are essentially a walking ult/money maker for your team and that is the mane reason to get
As far as Euls... you are right, it is EXTREMELY situational as all it does for bounty is add more mana/regen and some move speed. You are better off with an orchid, in most cases, for 1,325 more gold (or the parts to make it to the same amount of 2,800 gold which would be 1
I've redone the math and turns out if you want more burst dmg a 3/1/1/1 or 2/1/2/1 with the latter having roughly 10.5 less dmg within 7 seconds of engagement. Of course if you dont save
in my experience i found urn of shadows to be a more effective item than vlad's for it's low gold cost (the 150 damage urn charge is HP removal and generally gets you kills on fleeing enemies) and once you get your drums, mana problems should become a thing of the past.
i usually play him as a support-ganker, since other heroes are better suited for the carry role. but if the game drags on, track gold will help you to modify your build accordingly.
one item i hardly see recommended on bounty is an eul's scepter. although mostly a situational item it does provide you with more versatility with the added disable. if the enemy team picks an axe, ursa, spirit breaker (or any really annoying initiator) you should definitely consider picking up the eul's. not to mention it can buy time in situations when your shadow walk is off cooldown or to dodge nukes or pesky aoe ults.
I usually skill shadow walk-jinada-shiruken-shiruken. I try to get early lvl 2
+1 for build