1 | 3 | 5 | 7 |
10 | 12 | 13 | 14 |
2 | 4 | 8 | 9 |
6 | 11 | 16 |
15 | 17 | 18 |
Guide is still quite weak, but armlet is strong.
Armlet is awesome. Get your armlet today. Tranquils feel good with armlet. Get those tranquils, too.
2 vids of how to do early jungling to get that early armlet:
http://www.twitch.tv/jaakkobob/c/2278053
http://www.twitch.tv/jaakkobob/c/2280108
Good stuff to know:
Jungling in pubs is somewhat reliable (they won't actively try to **** you up before 5 min when it matters), but having lots of centaurs or ursas will slow you down and interrupt the otherwise easy jungling. That said, if they take the effort to try and **** you up you'll still be having pretty fast tranquils which is much better than half a vladimir.
Creeps that remove tranquil active heal:
Hard/medium camp big centaurs, both hard camp ursas, medium camp big wolves, hard camp big satyr, hard camp big wildkins.
Generally, don't let your wolves die. It's a huge waste to let them die before their duration ends, if there are any creeps they can smack on. If it's the last camp that the wolves in question have time to kill, then it's okay to let them tank and die, but even then try to maximise the damage you get out of them.
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