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It could do with a bit more pictures. Otherwise, the explanations are detailed and clear.
The item builds could really have some improvement though. They're focused solely on duels, not really flexible. first of all, the only time you can safely duel is in successful ganks, the laning phase, and when you spot a support (or a squishy carry before he/she gets DPS) foolishly jungling/soloing. Which means in an even slightly organized match, not that much. And "not that much" would mean you get less chances on building the 100+ damage in the midgame using duels.
You could add some alternative item build that focuses on carrying and teamfights (Includes
Another item I tend to get is
If I'm the only carry on my team, I sometimes get
TL;DR, you could really enhance the items. Give more flexibility to your guide in general for them.
Oh, and you could add an Allies and Foes section.