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"My fist shall find you and make you fear the sand"
Clay Punch
MANA COST: 170/210/250/300
Forging his fist into one made of the strongest clay Shai punches through the earth in a straight line and finds his target where upon the punch bursts out of the ground and sends the target into the sky and back towards Shai by 300 units. Where the enemy is now stunned for 1/1.4/1.6/2 seconds.
Travel distance : 400/500/600/700.
Damage: 100/130/200/250.
hitbox of the punch is 100 units.
Mud Armour (passive)
"Come try to hit me, ill just drift away like the sand waves of tomorrow"
Mud Armour
MANA COST: 0
–Layers of hard packed mud struck dry by the blazing sun are hidden under the best sand warriors garments they are so hard that they can turn aside mortal blows but in doing so break and fall to the ground like sand.
3/5/6/8 layers of mud armour Shai has each layer reduces the damage of any physical damage by 25/35/45/55% per layer.
In attacking Shai when he has his mud armour the attack speed of the attacker is reduced by 10/15/20/25 per hit. Mud armour layers regenerate one layer every 20 seconds.
Quicksand
"step closer and become trapped in the sands homemade tomb"
Quicksand
mc: 120/150/170/200
upon activation Shai sinks into the ground turning the surrounding 400/500/500/600 radius area to quicksand slowing and damaging enemies by an increasing amount the longer they are in it.
8/10/12/14% per second
40/65/80/90 damage per second
if they are in the radius upon the end of the duration they are locked in place for 1/2/2/3 seconds but can still use items and spells.
Shai is invisible and channelling during the quicksands duration 5/5/4/4 but can be revealed by sentries or dust.
Ending the quicksand early causes Shai to expend 100/200/300 extra mana and take 100 damage.
Sand Tsunami
"feel the full power of the Garr Desert!!"
Sand Tsunami
mana cost: 250/300/350
using his control over the element of his homeland the sand warrior channels for 3 seconds and finds as much of his homeland as possible then at the end of the channel he Draws it to him in 4 great Tsunamis of sand.
Each Tsunami deals 90/120/150 damage per wave in a 600 radius while drawing enemy units along with the wave for a max travel distance of 100 units per unit per wave.
Travel stops once a unit is within 50 units of Shai.
Each wave starts at the boundary and moves in wards at a move rate of 500 m/s.
wave duration is once every 1.5 seconds for a max time of 6 seconds.
Immobile units can still be affected by Sand Tsunami.
Once the initial channeling is complete SHai may attack or cast spells or use items. AOE is cetered on Shai.
i shall finish and clear things up later but well i got another 5 heroes to put up and the formatting is TAKING FOREVERRRR
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I WILL DESTROY YOU ALL.... WITH FLUFFY BUNNIES
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