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Geo Thralls, Armored Delvers & Ancient Aardraaks [Neutral Creeps]

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Forum » Hero & Item Ideas » Geo Thralls, Armored Delvers & Ancient Aardraaks [Neutral Creeps] 1 posts - page 1 of 1
Permalink | Quote | PM | +Rep by delta17 » December 4, 2020 2:24am | Report
These camps are designed to be difficult for physical attacks, but easy-breezy for spell casters. The introduction of these camps can slow down physical attack junglers but makes life a little easier to heroes that doesn't rely on physical attacks. Ancient Prowler Camp used to fill this niche but they're just annoying more than anything.
Geo Thrall Camp
Camp Type
Creeps
Total Gold
Total Exp
Total Health
: Hard Camp
: Geo Thralls x2, Armored Delver x1
: 84-111
: 140
: 1600

Geo Thralls have a ridiculous 30 armor (64% physical damage reduction) but have a very small 300 HP. For comparison, it has the HP of that smol pink satyr but the armor gives its effective HP on the same level as hitting a tomato creep (Hellbear) when against right clicks. Geo Thralls comes with the ability Stone Shield which is channeling for +12 armor to an ally.

Armored Delvers are on the same level of threat as the large centaurs, red hellbears, etc. 800 health makes it the lowest health among its kin, but 15 armor makes it the hardest to right-click. For comparison, the large blue centaur have an effective HP of 1358 against physical attacks; the Red Hellbear have 1172; Armored Delvers have 1509. It has an ability Tunnel Walk that it will cast when attacked from 600+ range.

Geo Thrall
Health
HP Regen
Mana
Mana Regen
Armor
Resistance
Attack
Atk Range
B A T
Move Speed
Bounty
Experience
: 300
: 0.5
: 300
: 0.5
: 30
: 0%
: 18 ± 4 (14-22)
: 250 (ranged)
: 1.5
: 290
: 12-18
: 25

[Q] Stone Shield


Targeted ally gains +12 Armor. Requires channeling.
ABILITY
CAST ANIMATION
CAST RANGE
: TARGET ALLY
: 0.2 + 0
: 400
Break Range
Armor
Duration
COOLDOWN
MANA
: 2000
: 12
: 35
: 6
: 100
  • Neutral creep AI casts Stone Shield when an ally drops 50% health or less. Including self.

Armored Delver
Health
HP Regen
Mana
Mana Regen
Armor
Resistance
Attack
Atk Range
B A T
Move Speed
Bounty
Experience
: 800
: 1
: 300
: 1
: 15
: 0%
: 65 ± 8 (57-73)
: 128 (melee)
: 1.7
: 270
: 60-75
: 90

[Q] Tunnel Walk


Geo Delver burrows to the safety of underground, it is stunned but hidden and invulnerable. Reappears to targeted point after 2 seconds.
ABILITY
CAST ANIMATION
CAST RANGE
: TARGET POINT
: 0.3 + 0
: 800
Hide Duration
COOLDOWN
MANA
: 2
: 8
: 50
  • Neutral creep AI immediately casts Tunnel Walk when attacked from 600 range or more.

Ancient Aarddraak Camp
Camp Type
Creeps
Total Gold
Total Exp
Total Health
: Ancient Camp
: Ancient Aarddraaks x2
: 164-218
: 300
: 3600

* Values include 4 potential Geo Thralls that can be summoned

Ancient Aardraaks (from dutch, lit. "Earth Dragon") are ancient creeps that comes in 2 per ancient camp. 1200 Health is really low for an ancient creep and it has 0% magic resistance (To jog your memory, these are the same stats the old Ancient Prowler Shaman have) making them vulnerable to magic. In fact, their entire skillset are designed to be difficult to right-clicks, summoning up to 2 Geo Thralls each to give themselves even more armor and having 15% damage return.


Ancient Aardraak
Health
HP Regen
Mana
Mana Regen
Armor
Resistance
Attack
Atk Range
B A T
Move Speed
Bounty
Experience
: 1200
: 1
: 600
: 1
: 15
: 0%
: 75 ± 9 (66-84)
: 300
: 1.9
: 270
: 58-73
: 110

[Q] Summon Geo Thralls


Summons 2 Geo Thralls that immediately starts channeling their Stone Shield to their summoner. Each granting +12 Armor.
ABILITY
CAST ANIMATION
: NO TARGET
: 0.5 + 0
Geo Thralls summoned
summon duration
COOLDOWN
MANA
: 2
: 60
: 35
: 150
  • Successive re-casts replaces the already summoned Geo Thralls.
  • The neutral creep AI casts Summon Geo Thralls when they drop to 50% health or less.

[w] Spiked Scales


Returns 15% of the attack damage dealt back to the attackers.
ABILITY : PASSIVE
Damage Return : 15%



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delta17

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