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Comparing DotA2 Heroes to LoL Champions

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Forum » New Player Help » Comparing DotA2 Heroes to LoL Champions 12 posts - page 1 of 2
Permalink | Quote | PM | +Rep by showerhead » January 30, 2012 8:46pm | Report

Introduction



This is a project I started on Reddit, and as many people there can tell you, I made some major mistakes. However, the Reddit community has been very instrumental in helping me to correct said mistakes. So, why am I moving it? A few reasons, but first and foremost is the size limitation of Reddit posts. I was not able to fit all the information I wanted in the main topic. So I decided it would probably be better to move this resource to an actual forum where I could do more to it and not have to worry about splitting it up. So here it is, and here I'll be posting all future updates. To those of you coming from Reddit, I hope you all will continue to contribute and help to make this resource as accurate as possible. I will continue to check the Reddit page in addition to the comments here. Thank you all.

Notes:



*** There are fairly few DotA skills that can be directly translated into a single LoL skill. As such I may combine two LoL skills to illustrate one DotA skill, but to avoid confusion I wont use more than two and they both should strongly resemble the skill I'm trying to describe. If for some reason you do not believe the examples I give match the skill I'm describing closely enough, please let me know so that I might change it.

*** There are some DotA skills that canNOT be translated into LoL at all. In such cases I sketch what the skill does briefly in as colorful a picture as I can without going into too many specifics. If you wish to know exactly how long a stun is, or what animations are performed, please look it up on the wiki. If you don't believe my description adequate, let me know so that I might elaborate.

*** I Use both Champion and Hero consistently. I do this on purpose. Champions are from LoL, Heroes are from DotA. If you see a sentence contain both "champion" and "hero" it should be describing a LoL Champion and DotA Hero respectively. However, I'm human and bound to make mistakes, if you believe I've mixed up my jargon, or accidentally switched them, please let me know so that I might fix it.

Updates



Jan 30: Radiant and Dire Strength Heroes have been added and are updated per changes via Reddit
Jan 31: Radiant Agility Heroes have been added, suggestions from Atlas have been implemented



Radiant Strength




Earthshaker
Fissure(Q): Similar to Anivia's old wall with that exploit that allowed you to trap people inside, except stuns are guaranteed and it damages
Enchant Totem(W): Jax's Empower
Aftershock(E): Causes effects from skills to splash over to additional targets, includes stuns and damage
Echo Slam(R): Rammus's ult with Tiamat splash



Sven
Storm Hammer(Q): Riven's Ki Burst
Great Cleave(W): Cleaves enemies in a circle in front of Sven
Warcry(E): Similar to the active from Gangplank's Raise Morale, raises armor instead of attack speed
God's Strength(R): Similar to the active from Jax's Grandmaster's Might, only much larger gain



Tiny
Avalanche(Q): Swain's stun without the delay
Toss(W): Hurls random unit towards target, damaging both target and projectile, projectile can be friendly
Craggy Exterior(E): Rammus' defensive ball curl on passive with a chance to stun, does not work on units outside of melee range
Grow(R): Similar to Cho's ult in that his mass and power grows, but does so passively, losses attack speed but gains damage for toss.



Kunkka
Torrent(Q): Cho's Rupture, with added stun and no warning to enemies
Tidebringer(W): Cho's vorpal Spikes on passive, no mana
X Marks the Spot(E): Interrupts target, after a delay the target is returned to location where they were initially marked
Ghost Ship(R): summons ghost ship damaging and stunning enemies in a line, allies receive bonus speed and delayed reaction to damage



Beastmaster
Wild Axes(Q): Sivir's Boomerang
Call of the Wild(W): Summons up to 2 beasts, I would assume hawk is used for scouting as well as damage, and boar used for attacking only
Inner Beast(E): Similar to the active from Gangplank's Raise Morale but does not increase movement speed and is on passive
Primal Roar(R): Fus Roh Da! Stuns target and clears path to it, damaging nearby enemies and slowing their movement and attack speed



Dragon Knight
Breathe Fire(Q): Xerath's Arcanopulse
Dragon Tail(W): Similar to Irelia's Equilibrium Strike, however it always stuns
Dragon Blood(E): Improves health regen and armor
Dragon Form(R): Changes shape and gains added benefits to auto attacks based on how many points were put into the skill



Clockwerk
Battery Assault(Q): The passive from Blitz's Static Field on call, interrupts enemies when hit
Power Cogs(W): Closest to Jarvan's ult, without the gap closer. Enemies on the outside can open a gap in the wall by walking into it, but are knocked back and lose health and mana.
Rocket Flare(E): Miniature Gangplank ult
Hookshot(R): Amumu's Bandage toss, damages and stuns enemies along the way too



Omniknight
Purification(Q): Karma's Mantra enhanced Soul Shield that heals instead of shields
Repel(W): Similar to Morgana's Spell Shield, cleanses when applied
Degen Aura(E): Passive movement and attack speed debuff, think nunu's ult without the damage.
Guardian Angel(R): Similar to sitting in the fountain. Armor and regen buffed.



Huskar
Inner Vitality(Q): Heal over time
Burning Spear(W): Auto attacks deal damage over time and drain Huskar's HP.
Berserker's Blood(E): combine the passive from Trynd's Bloodlust and Olaf's passive
Life Break(R): Closes on enemy, sacrificing health to slow and inflict a percentage of target enemy's current HP



Alchemist
Acid Spray(Q): Similar to Urgot's Noxian Corrosive Charge
Unstable Concoction(W): damages and stuns an enemy depending on delay from brewing to throwing. can blow up in face
Goblin's Greed(E): The passive from Ashe's Hawkshot only Stackable
Chemical Rage(R): Singed's ult



Dire Strength




Axe
Berserker's Call(Q): Taunts all enemies within melee range and increases armor
Battle Hunger(W): damage over time and slow, target can end this effect by killing a unit
Counter Helix(E): Similar to Jax's counter, only no stun
Culling Blade(R): Garen's Justice combine with Pantheon's Heartseeker Strike



Pudge
Meat Hook(Q): Blitz's grab, allies snagged in this way do not take damage but are pulled
Rot(W): Similar to Mundo's Burning Agony, slows enemies instead of reducing cc's
Flesh Heap(E): adds permanent bonuses to magic resist and strength when nearby enemy heroes die
Dismember(R): Warwick's ult



Sand King
Burrowstrike(Q): Mao's Twisted Advance with aoe stun
Sandstorm(W): Similar to Akali's Twilight Shroud, damage instead of slow and is channeled
Caustic Finale(E): The passive from Tristana's Explosive Shots
Epicenter(R): Similar to Nunu's ult but must complete channel to start, expands



Slardar
Sprint(Q): moves faster but takes more damage
Slithereen Crush(W): Combine Ali's Pulverize(local) with Cho's Rupture(slow), stun instead of knockup
Bash(E): chance to do bonus damage and stun enemies
Amplify Damage(R): The effect from Nid's trap



Tidehunter
Gush(Q): Kayle's Reckoning
Kraken Shell(W): damage reduction and debuff cleanse on critical threshold
Anchor Smash(E): damage nearby enemies and reduce their base attack
Ravage(R): Amumu's ult, just larger



Skeleton King
Hellfire Blast(Q): Sion's Cryptic Gaze combined with Kayle's Reckoning
Vampiric Aura(W): nearby allied melee units gain lifesteal
Critical Strike(E): chance to deal bonus attack damage
Reincarnation(R): Zilean's ult on passive that slows all nearby enemies on rez



Lifestealer
Rage(Q): Nocturne's Shroud of Darkness with guaranteed attack speed bonus
Feast(W): Vlad's Transfusion
Open Wounds(E): Similar to Shen's Vorpal Blade
Infest(R): lay dormant and unseen in unit until killed or consumed



Night Stalker
Void(Q): Kayle's Reckoning
Crippling Fear(W): Blind and Silence
Hunter in the Night(E): gain movement and attack speed at night
Darkness(R): Changes time to night, boosts all of night stalkers skills



Doom Bringer
Devour(Q): consume enemy non-hero and acquire any special skills it had
Scorched Earth(W): Immolate area, increases Doom Bringer's HP regen and movement speed
Lvl? Death(E): damage based on level, interrupt
Doom(R): damage and prevent target from casting spells or using items



Spirit Breaker
Charge of Darkness(Q): Similar to Ali's Headbutt, stun instead of knockback, chance to stun and ****back enemies in wake
Empowering Haste(W): local Janna's passive, self attack multiplier based on speed
Greater Bash(E): chance to stun and knockback enemy on attack
Nether Strike(R): Flash plus Ali's pulverize, stuns and knocks back instead of up


Radiant Agility




Anti-Mage
Mana Break(Q): Old Wits End
Blink(W): Kass's blink without the damage
Spell Shield(E): Soraka's passive applied to self only
Mana Void(R): after short delay, stuns target and deals damage based on missing mana to it and all nearby enemies



Drow Ranger
Frost Arrows(Q): Ashe's Frost Shot
Silence(W): circular version of Malz's Call of the Void, without the damage
Trueshot Aura(E): the passive from Yi's Wuju Style for all ranged allies
Marksmanship(R): passive bonus to Agility



Juggernaut
Blade Fury(Q): Combine Morgana's Spell Shield with Garen's Judgment
Healing Ward(W): mobile version of Janna's heal, no knockback
Blade dance(E): Master Yi's passive, only random
Omnislash(R): Yi's Alpha Strike



Mirana
Starstorm(Q): Similar to Soraka's Starcall, doesn't affect MR
Sacred Arrow(W): Ashe's ult without the slow
Leap(E): Combine Grave's Quickdraw with Gangplank's Raise Morale, no damage
Moonlight Shadow(R): Lux's original ult, hide's whole team



Morphling
Waveform(Q): Similar to the active from Shyvana's ult, no knockback
Adaptive Strike(W): damages and stuns based on dominant attribute
Morph Agility(E): Convert strength to Agility
Morph Strength(D): Convert Agility to Strength
Replicate(R): Yorrick's ult, can instantly take place of replicate



Vengeful Spirit
Magic Missile(Q): Sion's Stun
Wave of Terror(W): Ashe's hawkshot with the effect from Jarvan's Dragon Strike
Vengeance Aura(E): the passive from Yi's WujuStyle for allies
Nether Swap(R): instantantaneous Urgot ult that works on allies as well



Riki
Smoke Screen(Q): effectively Grave's Smoke Screen, silences and blinds, can still see
Blink Strike(W): Kat's Shunpo
Backstab(E): Shaco's passive
Permanent Invisibility(R): Teemo's camo on wheels



Sniper
Shrapnel(Q): MF's make it rain includes mortar shells for towers
Headshot(W): Cait's headshots are random and interrupt
Take Aim(E): Trist's Draw a Bead passive
Assassinate(R): Cait's ult, no warning (not sure if blockable)



Ursa
Earthshock(Q): Ali's Pulverize, slows instead of knockup
Overpower(W): Trist's Rapid Fire
Fury Swipes(E): the passive from MF's Impure Shots
Enrage(R): gains a percentage of current health as bonus damage



Bounty Hunter
Shuriken Toss(Q): Kass' Null Sphere, interrupt instead of silence
Jinada(W): Ashe's passive
Shadow Walk(E): Evelynn's Shadow Walk
Track(R): Warwick's Hunters Call, movement speed instead of attack speed

showerhead


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Permalink | Quote | PM | +Rep by Leech » January 30, 2012 9:46pm | Report
Interesting, I'll check this out as it progresses.

Leech


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Permalink | Quote | PM | +Rep by Atlas » January 31, 2012 4:57am | Report
I just don't see a lot of the connections you have made. Alchemist acid spray =
void ooze?

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Permalink | Quote | PM | +Rep by showerhead » January 31, 2012 3:28pm | Report
@Atlas
You are quite right, I thought I had changed that one to Urgot's Noxian Corrosive Charge, guess I missed it or something, changing now. Thank you

showerhead


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Permalink | Quote | PM | +Rep by Atlas » January 31, 2012 3:43pm | Report
Also: pudges rot is more like mundos AoE ability.

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Permalink | Quote | PM | +Rep by showerhead » January 31, 2012 7:16pm | Report
Added Radiant Agility Heroes, hopefully tomorrow I'll actually be able to finish this without any more interruptions XD

showerhead


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Permalink | Quote | PM | +Rep by kirbyruled » June 9, 2012 12:53am | Report
Nunu is essentially Ogre Magi with a less random Crystal Maiden ult, no Multicast and Consume over Ignite. Both Nunu and Ogre Magi are extremely beefy as well.
My Hero Guides:
Necrolyte

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Permalink | Quote | PM | +Rep by Herbjoern » July 2, 2012 11:57pm | Report
You don't really have to compare ult to ult. F.e. I think that Tide Ult is just better version of Cho's Rupture. And Sand King ult = Rammus ult with slow, due to ticks similarity.

Herbjoern


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Permalink | Quote | PM | +Rep by rusPiglets » July 6, 2012 4:30am | Report
What about Shyvannas ult being blind copy of DK?
Funny vids with heavy accent and cursing. Click the pigs!

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Permalink | Quote | PM | +Rep by Nubtrain » July 13, 2012 6:47am | Report
Garen's ultimate is more like Necrolyte's ultimate not Axe. Axe's ulti will insta-gib no matter what at a certain point of health. Necrolyte's ulti do more damage the lower the health the enemy hero has, similar to an extent but different.

Amumu's ultimate is an exact copy of Treant Protector's ulti

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