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Anyway, I think trees are underpowered. NEW IDEA: When an enemy walks near a tree, the tree hugs it for 1 second. Trees are a courteous bunch, and they won't deprive their fellow tree-brothers of the hugs they deserve, so an enemy that goes near multiple trees will be hugged, one at a time.
Q: Tree hug,
Forces an enemy to hug onto a nearby tree.
W: Group Hug,
Makes a large amount of trees hug an enemy, causing them to be stuck in place.
E: The Friend of all Trees
Passively increases attack speed when in the jungle and surrounded by trees.
R: Tree Transfiguration:
Transforms the enemy unit into a tree, causing them to be hugged to death by all surrounding trees.
Good or whut?
Best. Idea. Ever.
Another thing: the river. I mean, how can tiny get into the river without sinking and drowning anyway? Heroes should die instantly after staying in the river for 5 seconds. Except for fish heroes. They can stay.
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