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Omniknight Underused and Overpowered?

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Forum » General Discussion » Omniknight Underused and Overpowered? 36 posts - page 2 of 4
Permalink | Quote | PM | +Rep by Vash » February 12, 2013 4:39pm | Report
Has anyone ever tried putting a Shadow Blade on Omniknight? I think it could contribute well with his Degen Aura and Purification. He could just pop it and run around in a team fight then wait to throw out his purif for the game changer.

Just a thought.
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Permalink | Quote | PM | +Rep by Nubtrain » February 12, 2013 8:41pm | Report
Vash wrote:

Has anyone ever tried putting a Shadow Blade on Omniknight? I think it could contribute well with his Degen Aura and Purification. He could just pop it and run around in a team fight then wait to throw out his purif for the game changer.

Just a thought.


With the money going to Shadow Blade you could of bought a Mekansm or the ingredients to Pipe of Insight which are better for the team. If you really wanted to get up-close an personal a Blink Dagger serves that purpose just as well.

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Permalink | Quote | PM | +Rep by Vash » February 12, 2013 9:59pm | Report
Nubtrain wrote:



With the money going to Shadow Blade you could of bought a Mekansm or the ingredients to Pipe of Insight which are better for the team. If you really wanted to get up-close an personal a Blink Dagger serves that purpose just as well.


Naturally, in a real game you get the support items first... this purely theoretical.

And see, this is where we differ. It's not just a matter of being close to the fight, because then you're just as vulnerable as the next guy. For 900 more gold, you could basically imitate Invoker's Ghost Walk, except you would also debilitate the enemy's atk speed as well. In addition, you get an added 30 dmg and atk speed to boot.
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Permalink | Quote | PM | +Rep by wilddeonpwn » February 13, 2013 12:49am | Report
Atlas wrote:

It has nothing to do with range. Tide is a common support and he is melee.

It's because his animations suck, as well his ultimate is a big warning flag. You just run away once it's popped, or you can get a diffusal and purge it. Also, shadow demon is popular right now and his ultimate can purge it as well. Omni is just an easy to deal with hero, he's good in pubs but that's it.

Tidehunter is picked because of his beast ultimate and his excellent ganking skills.

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Permalink | Quote | PM | +Rep by Volpe » February 23, 2013 1:13am | Report
Omniknight OP? talk about Traxex.

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Permalink | Quote | PM | +Rep by Hades4u » February 23, 2013 1:58am | Report
Volpe wrote:

Omniknight OP? talk about Traxex.

Omniknight actually counters Drow Ranger.
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Permalink | Quote | PM | +Rep by Kangro » February 23, 2013 3:12am | Report
You also got to remember that Purification does 360 PURE damage, witch is great if a melee hero tries to gank you.
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Permalink | Quote | PM | +Rep by Peppo_oPaccio » February 23, 2013 11:18am | Report
Two main reasons why Omniknight's not picked: I've seen Puppey (if I'm not wrong) using Omniknight recently, but he hadn't made that much of an impact in the game.

Also, as Atlas said:
Atlas wrote:

his ultimate is a big warning flag. You just run away once it's popped, or you can get a diffusal and purge it.



Anyway, some friends of mine like playing with Omni soloing the suicide lane: you have Purification to gain costant health and to counterpush if the creeps get too close plus Repel to avoid ganks. It's only viable in pubs though, in organized matches I think anyone would chainstun him before he can use Repel or just harass him to death until he finishes his mana.

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Permalink | Quote | PM | +Rep by Nubtrain » February 23, 2013 2:10pm | Report
Vash wrote:

Naturally, in a real game you get the support items first... this purely theoretical.

And see, this is where we differ. It's not just a matter of being close to the fight, because then you're just as vulnerable as the next guy. For 900 more gold, you could basically imitate Invoker's Ghost Walk, except you would also debilitate the enemy's atk speed as well. In addition, you get an added 30 dmg and atk speed to boot.


The invis doesn't help but to ensure your survival or pull small tricks like getting close to the enemy easier and cast Purification. There are only a few situations that warrant a Shadow Blade, 1. If you're at a huge advantage 2. To avoid danger like stuns at the initial moments of teamfights 3. For fun.

If you cross out 1 and 3, then you only buy Shadow Blade for the purpose of survival. If you're going to chase someone that usually means you've won a battle. If you say you wanted the bonus movement speed then Phase Boots serve that purpose just as good. If you're worried about mana, buy Soul Ring.

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Permalink | Quote | PM | +Rep by Volpe » February 23, 2013 7:41pm | Report
Hades4u wrote:


Omniknight actually counters Drow Ranger.


not alone obviously.

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