So, the recent update to Dota 2 brought us the first of the Single Player tutorial-esque quests you can do to teach you how to play the surprisingly complicated game of Dota. I braved the short quest, and got through it fairly quickly, and I have to say, I am impressed. They've done a pretty good job at starting off on the basics and teaching the prospective Dota pro a few things to help him along. As Valve progresses, this will obviously have more and more quests to complete, eventually maybe even including challenges for the veteran player that finds the early quests pointless to their skill level.
You play as Davion, the Dragon Knight, who's goal is to defeat the evil Razor, with the help of the illuminating Keeper of the Light. The short tutorial teaches you a few basic concepts like moving and attacking, and includes the shop and how to buy and combine items, as well as last-hitting basics.
The tutorial was simple and easy to understand, and I think the rest that will surely follow will make a great way for new players to enter the scary world of MOBA games, and specifically Dota 2.
I think the tutorial was a bit too slow paced, and while it does cover the basics, as it stands it really won't get anyone very far right now. Obviously they intend to expand on the tutorial but there are so many convoluted mechanics to Dota that this is barely scratching the tip of the knowledge iceberg.
I agree, I started the quest expecting it to be boring, but it was almost annoying to finish it was so slow. They also left out a lot of key mechanics, and I wish something was said about denying, I feel that even low level players should know how to deny. If anything it was a tutorial on how to use the shop and what last hitting was, it didn't even do a good job at teaching that.
I think the tutorial was a bit too slow paced, and while it does cover the basics, as it stands it really won't get anyone very far right now. Obviously they intend to expand on the tutorial but there are so many convoluted mechanics to Dota that this is barely scratching the tip of the knowledge iceberg.
I agree, but remember, this is kind of a test run for Valve. We'll see more extensive and hopefully more complete guides as development continues.