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16 Votes

Rock and Roll

February 26, 2015 by mastadoom
Comments: 25    |    Views: 85783    |   


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Elkae | April 1, 2015 4:28am
I feel like mask of madness is extremely viable on Tiny, especially with Wisp for ratting, but even alone. The movement speed steroid is handy and the attack speed steroid is invaluable. Life steal, just allows you to stay in the jungle and clear ancients easier. Tiny isn't too easily melted despite the low armour, so I was wondering what everyone's thoughts were on playing that item
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mastadoom (7) | March 2, 2015 2:45am
EternalFire wrote:

Great guide,
Do you think get Blink dagger or Shadow blade for tiny will make him easier to gank a lonely hero or even initiate on the battle ( in and out of the battle ), I usually see in the game, people prefer blink dagger or shadow blade first before go aghanim scepter, considering people now are prefer another item than radiance.
And then the uses of the Toss, I ever seen people use to toss enemy hero to allies, please comment about it
Thanks
My first posts :)


I find myself build Blink Dagger after my treads, then going for an agh's. I don't like Shadow Blade personally, i have seen it work, but I feel blink is better for tiny.

about tossing enemies to allies, you will most likly see this done at level 1 getting a person stuck on the highground by runes.
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michimatsch (26) | February 20, 2015 6:11am
OMG GUIDE SUCKS REPORT N00B TINY-
kappa. no seriously:
Great guide!
I love tiny but I usually go for Manta before Ac. But now as illusions do less dmg to towers I am not really sure which items is better for fights and pushing...
Anyways you could add this video to show em when to not throw em https://www.youtube.com/watch?v=Y46-Tbcf4NM&feature=youtu.be&t=4m28s
Well good work,
keep it up!
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EternalFire (1) | February 20, 2015 4:58am
Great guide,
Do you think get Blink dagger or Shadow blade for tiny will make him easier to gank a lonely hero or even initiate on the battle ( in and out of the battle ), I usually see in the game, people prefer blink dagger or shadow blade first before go aghanim scepter, considering people now are prefer another item than radiance.
And then the uses of the Toss, I ever seen people use to toss enemy hero to allies, please comment about it
Thanks
My first posts :)
1
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mastadoom (7) | October 21, 2014 7:42pm
Zrog wrote:

Anyone ever try Dagon on Tiny? Good for his mana pool, good for added burst (maybe overkill)? I realize that it doesn't solve his attack speed or armor problems, but Tiny COULD be played as a nuker rather than a right-click carry...


it is possible to get a dagon on tiny, but I wouldn't recommend it (unless you already won the game and are trolling). While the added burst and mana is nice, it isn't needed, and considering the cost of a fully upgraded one, think of what you could have bought otherwise.
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Zrog (1) | October 21, 2014 3:30pm
Anyone ever try Dagon on Tiny? Good for his mana pool, good for added burst (maybe overkill)? I realize that it doesn't solve his attack speed or armor problems, but Tiny COULD be played as a nuker rather than a right-click carry...
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oldKainen (14) | September 19, 2014 8:24pm
I always get a Ring of Aquila in the early game because it provides Tiny all he needs (except movement speed): armor and some attack speed.
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mastadoom (7) | September 5, 2014 6:21pm
fryterbad wrote:

not sure, but don't you do twice the damage when you toss an solo enemy ?


great guide, not sure if manta-AC synergy is that great


On the double damage: doesn't matter if they are solo or not, if there are two enemy heros and you Avalanche + Toss, you will do ~1000 damage to one, and ~400 damage to the other, because only one of them can take the double damage.

The manta-AC synergy is good enough, because even though illusions don't don't get your bounus attack speed, they do get the armour arua, and Im not sure, but pretty sure the attack speed aura of the AC works with them, and that is almost half of the bounus attack speed.
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fryterbad | September 5, 2014 12:56pm
not sure, but don't you do twice the damage when you toss an solo enemy ?


great guide, not sure if manta-AC synergy is that great
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mastadoom (7) | September 1, 2014 8:53am

You're lacking Drums, but other than that it's perfect: I usually get Phase Boots/ Power Treads (Phase if I need mobility, Treads if I need DPS) and then go Drum of Endurance into Aghanim's Scepter, since the Drum helps a lot in the mid game when your skills make a huge impact in fights.

About the skills argument: I usually go QWQWQWWQ if I have to max both by level 8, Toss scales better than Avalanche at level 4.


Thankyou for the comment. I have seen people get phase boots on tiny, and I understand the mobility part of it, but I feel that damage is wasted a little bit because of how hard you hit already.
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Peppo_oPaccio (70) | September 1, 2014 2:57am
You're lacking Drums, but other than that it's perfect: I usually get Phase Boots/ Power Treads (Phase if I need mobility, Treads if I need DPS) and then go Drum of Endurance into Aghanim's Scepter, since the Drum helps a lot in the mid game when your skills make a huge impact in fights.

About the skills argument: I usually go QWQWQWWQ if I have to max both by level 8, Toss scales better than Avalanche at level 4.
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mastadoom (7) | August 28, 2014 5:21pm
Jakegt1 wrote:

225 * 35% + 150 * 2 = 603.75 (3 toss 2 avalanche)
225 * 2 + 150 * 35% = 650.5 (2 toss 3 avalanche)

For the sake of it, it's probably still better to go toss whatever.


Thanks for working out the math, I guess I through in an alternate skillbuild for the people who like toss over avalanche.
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