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And where is the
Very good guide overall! +1 from me. The only thing I wanted to point out was adding a bit of survivability in the early game, maybe something like a
Well, it's your personal choice I wrote this build just for the main idea for
Try to be flexible and you will be able how to win this game
I think that the reason that we're not happy with the guide is entirely dependent on the skill build. Generally, you would max
Also, your items are just fine; don't worry about it. I feel like the best way to improve the guide is to add more to it. For example, what counters
Thanks for your feedback! this is my first build btw xD hehe.
Also, your items are just fine; don't worry about it. I feel like the best way to improve the guide is to add more to it. For example, what counters
Lots of people are not taking swarm till level 10. I myself take swarm at 4 and then max it last. It will be good to explain why are you taking it at level 1. Add
Yes, lots of them! maybe the reason mostly high mana cost, since lvl 1
Attack speed is bad for weaver as geminate attack isnt chance based
Well, I would say yes for that but in this build I use
Kody, thats a situational build where you have team synergy with the swarm. Otherwise, it takes quite the chunk of mana to use and will make life hell if you cant make that pay off for you.
I always prioritize shukuchi. And then i decide whether i want geminate or swarm early game.
3 ticks of swarm are enough early game. And i am fine if someone puts only 1 level in it.
I often to maximize
well i forgot to mention this skill sequence not exactly what you should get~ so i put it randomly xD hehe and also i use this build for distracting enemy from grouping so i dont need
I always prioritize shukuchi. And then i decide whether i want geminate or swarm early game.
3 ticks of swarm are enough early game. And i am fine if someone puts only 1 level in it.