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the permanent damage bonus is too much though. make it a stat point gain i think. or a armour thinglike kill hero get 1 plus armour i dunno but +10 is too much ... its legions ulti basically with out the downsides
the permanent damage bonus is too much though. make it a stat point gain i think. or a armour thinglike kill hero get 1 plus armour i dunno but +10 is too much ... its legions ulti basically with out the downsides
Thank Smuggels. I will change that, maybe +2 intel?
AOE reflect, AOE heal?
Cereal? That's like free improved Blademail and AOE Abbadon ult. How is it balanced?
I think you misunderstand.
First you have to get the Crown of Righteousness. Second you have to cast it in the day. Third, you need to have 500 mana. And it's on a long cooldown.
I see what you are saying, however, I will make changes.
Seems like Michael would play have a very utilitarian role in games.
I like the crowns, but I don't like the damage boosting crown. It seems like you are making a hard support hero but are promoting last hitting. The damage also gained this way isn't really worth it to even turn on the crown if you ask me.
Future Insight is very strong in the late game with its crazy scaling. I would dial back the scaling.
Judgment day is like giving all-protecting blademails to your team for 30 seconds. This absolutely destroys in teamfights. I would change it to something a little bit lesser. Also it appears the ult has no scaling at the time of reading.
By the way, it would be cool if you worked the usefulness of crowns into all of Michael's abilities. For example, the ultimate could change based on the crown you are wearing. For example, crown of joy could give you an ulti called "Shackles of Sinners" where you slow your opponents in a radius around Michael to make your team faster by comparison. While crown of life could give you an ulti called "Halo of Protection" where you can grant a single ally magic immunity and 100 physical damage resistance for a short time.
Just my 2 cents. I like the hero though. Good idea!
Crown of glory, you receive a movement speed bonus, but it doesn't say how much.
I'm confused with how Crown of Glory works with Glorious Days.
Crown of Glory gives movement speed and regen bonus; however Glorious Days states that you receive double damage from Crown of Glory, while active.
Eternal Life has no cooldown listed.
The hero may have low impact, seeing as he's missing nukes, slows or disables.
And lastly, Future Insight, a great ability concept, it would be annoying to play against, haha. Great idea!
Edit: I can see from past posts you've altered the abilities, just a slight clean-up is needed for Crown of Glory.
Crown of glory, you receive a movement speed bonus, but it doesn't say how much.
I'm confused with how Crown of Glory works with Glorious Days.
Crown of Glory gives movement speed and regen bonus; however Glorious Days states that you receive double damage from Crown of Glory, while active.
Eternal Life has no cooldown listed.
The hero may have low impact, seeing as he's missing nukes, slows or disables.
And lastly, Future Insight, a great ability concept, it would be annoying to play against, haha. Great idea!
Edit: I can see from past posts you've altered the abilities, just a slight clean-up is needed for Crown of Glory.
Thanks!
I will do, this was my first ever hero concept, so forgive me. :D
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