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With 12 armour and 30% evasion, the hound is pretty resistant to physical damage. I suggest either increasing the health and decreasing the armour, or add magic resistance and decrease the armour.
I'm trying to compare the hound with Summon Spirit Bear, and I find that it is rather inferior to it. The Spirit Bear has 3 rather nice abilities, coupled with the fact that he can hold items as well. What are your thoughts? Synergy is the equivalent of Tandem, I suppose.
How long does the invis last on his ulti?
Oh, and very awesome idea, I love the concept. Keep up the good work, Pory!
I actually wanted it to be more resistant to physical damage than magical damage, so I gave the hound a ton of armour and low health. But 2-3 spells would kill it too easily, so I'll increase the health to 300/450/600/750 and reduce the armour to 3/5/7/9.
Also, the hound is inferior to the spirit bear, of course, but the cooldown on the resummon is much lower than the bear's, so he can summon it more frequently if it dies. Lone Druid can't really fight without his bear, but Beytar is still quite powerful with his high agility growth and Savage Stalker.
The invisibility of Savage Stalker lasts until he attacks OR walks out if the fog of war (spotted by a ward, near an enemy etc.).
Thank you for your suggestions and compliments :).
So he is the Lone Beastmaster? Does his disarm effect rosh? It effects creeps, but it shouldn't effect rosh. The hunting sound seems fine to be balanced to me.
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