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Threedo was once a normal mortal, a child living in a large township in the southern reigons of the world. When Freedo was sleeping one night, an evil cult, worshipers of Lucifer the Doombringer, kidnapped him and his parents. The parents were promptly sacrificed, but the cult left Threedo in a dungeon cell in the underground lair that the cult called home. They fed Threedo regularly, but through s small slit in the wall. Threedo was alone.
Years later, the cult's hideout was discovered by the town. When angry citizens poured into the lair the cultists fled, and the people found a man trapped in a cell, the floors covered in Direite. The cult had beed trying to create a wepon out of the former boy. But after so much isolation, the twisted form longed human interaction, for all this time he had just been friends with the the bricks. Many have tried to rehabilitate Threedo, but unfortunately his "friends" all seem to fall mysteriously ill"
Threedo's particular odor makes it hard for enemies to stand near him. This ability causes all enemies to move around him slower. If an enemy is moving away, the slow is lessen by a percentage. If an enemy unit is in the stench for to long, they go unconscious for a short time.
Move speed slow:30/40/50/60%
Move speed increase:40%
Knockout trigger duration:5.5/5/4.5/4
Knockout Duration:2.4
Knockout damage:100
Radius:550
Mana cost per second:20/24/28/32
Threedo always wonders why his buddies run away so fast.
Notes:
Spoiler: Click to view
Is blocked By BKB. Knockout will be interrupted on damage.
Ability2:W:Unliked
Ability:Target Unit Affects:Allies
Threedo wants to be friends with anyone, causing a burst of speed with a duration proportional to how many enemy heroes are in the area
Move speed bonus:25/32/39/46
Duration:7 per enemy hero
Hero Detection range:1500
Cooldown:30/24/18/12 Mana Cost:50
The more friends there are, the happier Threedo gets!
Notes:
Spoiler: Click to view
Can not affect magic immune allies.
Ability3:E:Cuddle
Ability:Target Unit Affects:Enemies Damage:Magical
Threedo showes how much he loves an enemy, doing damage stunning him in an embrace. The affected unit is then discusted, becoming greatly slowed.
Ability4:R:FRIEND
Ability:Target unit Affects:Enemies Damage:Universal
Threedo jumps onto his "Best Friend", Causing confusion to who he is allied to. Causes a small amount of damage and stun, and temperately makes the target unit into a neutral alliance. This causes all abilitys to his him from both teams, and causes any of his abilitys to affect enemies the same as allies.
Cast Range:600
Duration:14
Damage:250/350/450(*450/550/650)
Stun duration:1(*2/3/4)
Cooldown:80(*30) Mana cost:200/225/250
Looking back it is kind of a depressing hero, even if that was partly the intent. Poor Threedo's mind was shatterd in the dungeon, so now he is unnaturally eager for friendship. Just to ask, any comments on actual playstyle and usage?
He seems actually rather support-y, considering his arsenal of slows and stuns. Is this his intended use or did you mean for him to be more of a carry type?
He seems actually rather support-y, considering his arsenal of slows and stuns. Is this his intended use or did you mean for him to be more of a carry type?
He is meant to be a support disabler, and even an initiator. His job is the same as any support, ande would also be a good choice to pick up aura items such as mechanism. His main role in teamfight is just to create space. with his Q and E enemies wont want to be near him at all, creating a roughly 550 radius circle around Threedo.
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