Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

Do people even read guides here?

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » Build & Guide Discussion » Do people even read guides here? 18 posts - page 2 of 2
Permalink | Quote | PM | +Rep by Peppo_oPaccio » May 3, 2014 7:41am | Report
Xyrus wrote:

It seems all the Imba Spirit guides get some hate...

#Peppo_o'PaccioNerfingCompetitionConspiracy 8{D

I guess it's because mine has been in the list for quite a while, so people didn't have anything else to upvote in the beginning. But that's my strategy! If a good Hero I like comes out, I make a guide for him as soon as possible. :D
Too bad I didn't have time for Earth Spirit, people need to uderstand the Blink Dagger is actually core on him. But let's stay on topic.

Xyrus wrote:

Is it getting to the point where we have to take a page from Valve's handbook and force users to select a reason for downvoting, similar to their Riport system?

I don't think a system like that would make that much of a difference, as people will choose a random reason. But anyways, if you keep updating your guide, more and more people will start noticing it and the votes will even up.

Peppo_oPaccio
<Veteran>

Awards Showcase
Show more awards

Memorable (70)
Posts: 1351
Steam: Peppo_o'Paccio
View My Blog
Permalink | Quote | PM | +Rep by Rudd » May 3, 2014 10:09am | Report
I have 5 guides and I personally never felt they got unfair downvotes. Actually my experience so far on this website is that if I post something with reasonably good quality and try to be original (instead of making a standard guide for a hero that adds nothing in comparison to other guides) then the guide will get some love. At least that has been my personal experience.

Some people just don't agree with your ideas

Rudd


Notable (3)
Posts: 87
Permalink | Quote | PM | +Rep by Ghraf » May 3, 2014 1:22pm | Report
Rudd wrote:

I have 5 guides and I personally never felt they got unfair downvotes. Actually my experience so far on this website is that if I post something with reasonably good quality and try to be original (instead of making a standard guide for a hero that adds nothing in comparison to other guides) then the guide will get some love. At least that has been my personal experience.

Some people just don't agree with your ideas


That's what I thought was strange about it getting downvoted so early. I have a guide with 26,000 views and 14 upvotes, but as soon as I posted this one on Dotafire, it got downvoted while under even 200 views in just a few minutes. It's basically the same format and method I used for my other guide, and the information is good, but of course with any guide, there are opinions that people won't agree with or will agree with.

I don't think simply disagreeing with an opinion on what item to get or when to spec what skill points is worth a downvote. If you think it should be changed, then put in a comment, but don't just **** on the guide without saying anything. If there's some blatantly wrong information or if it's just inexplicably bad overall, then it deserves a downvote. If it can help people and is newer than most guides, then upvote it. Or even no vote at all is better than either if you're just not sure.

There must just be some particularly trollish people here or a jealousy problem going on with guide makers, which is pretty weird.

Ghraf



Posts: 18
Permalink | Quote | PM | +Rep by Timminatorr » May 6, 2014 2:31am | Report
the thing is that some people me included dont need to play the hero with the posted builds to see if it is any good.
personally i didnt rate the guide becouse 2 of the 3 top rated guides provide more versatile builds. (the most read is a bit outdated and has an unfair advantage becouse it used to be the only decent one.)
i think its in a good place right now with 4/5.
you need to have a lot of game knowledge to build bounty well in a game.
most of the time i will only decide my build when the game is going on, because im really good at adapting my builds.

Timminatorr
<Editor>

Awards Showcase
Show more awards

Memorable (57)
Posts: 2376
Permalink | Quote | PM | +Rep by Ghraf » May 6, 2014 1:49pm | Report
Timminatorr wrote:

the thing is that some people me included dont need to play the hero with the posted builds to see if it is any good.
personally i didnt rate the guide becouse 2 of the 3 top rated guides provide more versatile builds. (the most read is a bit outdated and has an unfair advantage becouse it used to be the only decent one.)
i think its in a good place right now with 4/5.
you need to have a lot of game knowledge to build bounty well in a game.
most of the time i will only decide my build when the game is going on, because im really good at adapting my builds.


Posting nearly every single viable item isn't a "versatile build", though. That's just slinging **** into the item section that you think would work.

When making a guide, you have to think about someone reading it (who would obviously be inexperienced) and what they would get out of your items listed. If you have a "core" section with Desolator, MKB, BKB, Vlad's, Helm of the Dominator, and Eye of Skadi, for example, plus whatever other items work, someone new will probably think that it's perfectly fine to mix and match without any understanding of Unique Attack Modifier mechanics. Which is why we see people in solo queue matchmaking with multiple orb items or stuff like Battlefury because they think they're good items to get, since a guide told them so.

And of course, which is exactly my point. You decide the build as the game progresses. A new person looking at just the guide's items will see that the early game section includes something like bottle, magic wand, phase boots, and boots of speed, and might think they need to double up regen items or boots for some reason. You have to assume that people reading the guide have never played Dota 2 in their life. Giving them too many things to look at simply results in confusion.

Ultimately, it's about having items that work, make sense, and are justifiable to get with what the guide/build is meant to be used for. A hard carry guide isn't going to use the items that a ganker guide will. Since my guide is for a semi-carry/ganking build, it only includes items for that functionality.

Ghraf



Posts: 18
Permalink | Quote | PM | +Rep by Timminatorr » May 7, 2014 12:58am | Report
Ghraf wrote:



Posting nearly every single viable item isn't a "versatile build", though. That's just slinging **** into the item section that you think would work.

When making a guide, you have to think about someone reading it (who would obviously be inexperienced) and what they would get out of your items listed. If you have a "core" section with Desolator, MKB, BKB, Vlad's, Helm of the Dominator, and Eye of Skadi, for example, plus whatever other items work, someone new will probably think that it's perfectly fine to mix and match without any understanding of Unique Attack Modifier mechanics. Which is why we see people in solo queue matchmaking with multiple orb items or stuff like Battlefury because they think they're good items to get, since a guide told them so.

And of course, which is exactly my point. You decide the build as the game progresses. A new person looking at just the guide's items will see that the early game section includes something like bottle, magic wand, phase boots, and boots of speed, and might think they need to double up regen items or boots for some reason. You have to assume that people reading the guide have never played Dota 2 in their life. Giving them too many things to look at simply results in confusion.

Ultimately, it's about having items that work, make sense, and are justifiable to get with what the guide/build is meant to be used for. A hard carry guide isn't going to use the items that a ganker guide will. Since my guide is for a semi-carry/ganking build, it only includes items for that functionality.

Kind of a fair point, but for an early ganker guide it misses items in the early build.
Your guide is decent but there are some points that i disagree with like skillbuild, getting deso during your prime time.

But i disagree with putting a lot of items in being a bad thing, bounty can pick up a lot of different items and is hard to play to his potential. To be honest i have never seen ayone play a good bounty apart from those being fed to 1 shot jinada modus with rapier.

A new player wont roam or solo lane anyway.
Making a 'beginners' guide is ok, but i wouldnt advise beginners to play bounty altogether.

As i said i think your guide is in a good place right now with 4 out of five, tgere are better guides then your's as i said.
And someone has to dislike the guide to prevent it from having 5/5. If yours had that right now i would. And i can certainly understand people disliking it becouse of the skill or itembuild.

Timminatorr
<Editor>

Awards Showcase
Show more awards

Memorable (57)
Posts: 2376
Permalink | Quote | PM | +Rep by Ghraf » May 7, 2014 2:39pm | Report
Timminatorr wrote:


Kind of a fair point, but for an early ganker guide it misses items in the early build.
Your guide is decent but there are some points that i disagree with like skillbuild, getting deso during your prime time.

But i disagree with putting a lot of items in being a bad thing, bounty can pick up a lot of different items and is hard to play to his potential. To be honest i have never seen ayone play a good bounty apart from those being fed to 1 shot jinada modus with rapier.

A new player wont roam or solo lane anyway.
Making a 'beginners' guide is ok, but i wouldnt advise beginners to play bounty altogether.

As i said i think your guide is in a good place right now with 4 out of five, tgere are better guides then your's as i said.
And someone has to dislike the guide to prevent it from having 5/5. If yours had that right now i would. And i can certainly understand people disliking it becouse of the skill or itembuild.


There are no early items missed because building anything else is sub-optimal. You could buy a Bottle or drums of endurance in place of Urn of Shadows, but Bottle depends entirely on your mid's rune control and drums of endurance mean you have to stay in lane longer when you should already be roaming, since you have to farm up more gold for it. Urn of Shadows offers good mana regen and a strong heal at the low, low price of one successful gank.

Your suggestion of Medallion of Courage is a bit of a moot item because it doesn't actually give you any damage, you only benefit from it when you use the active and for the duration it lasts you probably won't get many hits in with the debuff. On the other hand, if you rush Desolator, you get extra damage from Mithril Hammers until you finish it, and then the passive armor debuff on every single hit. If you don't get Desolator within 15 minutes, then you're probably taking too long for it. And you've got mana regen covered with Urn of Shadows, and the armor boost is a bit redundant.

What a lot of people don't understand about Bounty Hunter is that early game he's perfectly fine as far as stats go. He has a one-up on most heroes early on. He doesn't need stats or anything besides regen and damage. He farms by killing heroes, not creeps. In order to stay relevant until late game, you have to play him aggressively and get gold and kills. Passively farming up expensive items or delaying farm on core items ( Desolator, Monkey King Bar, Black King Bar, depending on your situation) means that you're going to be behind at some point as soon as the laning phase breaks down. You don't have to be super fed to one-shot people, just a little bit ahead with the right items. I've insta-gibbed plenty of supports and even other carries with Jinada procs from having only a small level advantage, Desolator and Monkey King Bar.

As far as items that don't work with him, they're all fully explained and the majority of people agree with it, because there are simply certain things that clash with his core or are a waste of money.

Ultimately, it just comes down to a big case of:



There are probably hundreds of different combinations of item builds for any given hero that will work absolutely fine, it's all dependent on how you play them. If you play them differently than I do and build different items because of it, then fine. Don't bash a guide simply because it's not your style.

And, looking at your guides, I see you throw in nearly every viable item for your heroes in their item sections. Which is totally fine. That's how you personally make your guides. I, on the other hand, prefer to focus the builds on the core and primary things that work best and leave the "out of left field" items for the detailed sections of the guide instead, so people don't get confused or don't build things at random.

As far as the votes goes, people trolling and downvoting at random seem to throw them off a bit, as I originally posted. The topic is about people downvoting new guides in the first few minutes they're up for absolutely no reason, not about my items or skill choices anyways. Like I said, I have other guides on Smitefire that didn't get voted on for quite a while, and got all positive votes when I did get them.

Ghraf



Posts: 18
Permalink | Quote | PM | +Rep by Timminatorr » May 7, 2014 11:38pm | Report
Ghraf wrote:



There are no early items missed because building anything else is sub-optimal. You could buy a Bottle or drums of endurance in place of Urn of Shadows, but Bottle depends entirely on your mid's rune control and drums of endurance mean you have to stay in lane longer when you should already be roaming, since you have to farm up more gold for it. Urn of Shadows offers good mana regen and a strong heal at the low, low price of one successful gank.

Your suggestion of Medallion of Courage is a bit of a moot item because it doesn't actually give you any damage, you only benefit from it when you use the active and for the duration it lasts you probably won't get many hits in with the debuff. On the other hand, if you rush Desolator, you get extra damage from Mithril Hammers until you finish it, and then the passive armor debuff on every single hit. If you don't get Desolator within 15 minutes, then you're probably taking too long for it. And you've got mana regen covered with Urn of Shadows, and the armor boost is a bit redundant.

What a lot of people don't understand about Bounty Hunter is that early game he's perfectly fine as far as stats go. He has a one-up on most heroes early on. He doesn't need stats or anything besides regen and damage. He farms by killing heroes, not creeps. In order to stay relevant until late game, you have to play him aggressively and get gold and kills. Passively farming up expensive items or delaying farm on core items ( Desolator, Monkey King Bar, Black King Bar, depending on your situation) means that you're going to be behind at some point as soon as the laning phase breaks down. You don't have to be super fed to one-shot people, just a little bit ahead with the right items. I've insta-gibbed plenty of supports and even other carries with Jinada procs from having only a small level advantage, Desolator and Monkey King Bar.

As far as items that don't work with him, they're all fully explained and the majority of people agree with it, because there are simply certain things that clash with his core or are a waste of money.

Ultimately, it just comes down to a big case of:



There are probably hundreds of different combinations of item builds for any given hero that will work absolutely fine, it's all dependent on how you play them. If you play them differently than I do and build different items because of it, then fine. Don't bash a guide simply because it's not your style.

And, looking at your guides, I see you throw in nearly every viable item for your heroes in their item sections. Which is totally fine. That's how you personally make your guides. I, on the other hand, prefer to focus the builds on the core and primary things that work best and leave the "out of left field" items for the detailed sections of the guide instead, so people don't get confused or don't build things at random.

As far as the votes goes, people trolling and downvoting at random seem to throw them off a bit, as I originally posted. The topic is about people downvoting new guides in the first few minutes they're up for absolutely no reason, not about my items or skill choices anyways. Like I said, I have other guides on Smitefire that didn't get voted on for quite a while, and got all positive votes when I did get them.

you are being oversensitive. i did not bash your guid, there are simply better guides then yours and as a result i wont rate your guide because it belongs at 4 out of 5.
people have the right to down vote your guide in the first 20 minutes purely because they dont like your skillbuild, who says they are trolls? be glad this site is not like that ****hole called Playdota forums.

and i think i SHOULD include as many items as i did in my guides, for example the clockwerk guide. all of the listed items SHOULD be looked at in the game, if i had included 3 items like: bladmail, scepter, and force staff then my guide would be worse. clockwerk is also versatile in his builds and as a result i should list all those items.
its not like i included linkens which you would maybe get 1 out of 100 games, or armlet because you are bone7.

Timminatorr
<Editor>

Awards Showcase
Show more awards

Memorable (57)
Posts: 2376

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved