Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

Nerf furion and sniper a bit

Please review our General Rules & Guidelines before posting or commenting anywhere on DOTAFire.

Forum » General Discussion » Nerf furion and sniper a bit 15 posts - page 2 of 2
Permalink | Quote | PM | +Rep by 9black » December 6, 2013 9:52pm | Report
You know its funny all the matches I play are pubs. specifically all random because I simply hate seeing the same heroes over and over in almost every match. I must be pretty low tier if snipers are still viable with/against me.

9black


Notable (1)
Posts: 43
Permalink | Quote | PM | +Rep by Yasutsuna » December 7, 2013 1:52am | Report
Someone point out that KDA is all that matters in pubs, that why you will see Sniper, Drow and Spirit Breaker appear very often. My advice is to suck it up, play all random (if you want to), go to higher brackets. You won't see all these heroes that often once the MM is push/win.

Yasutsuna
<Veteran>


Memorable (51)
Posts: 381
Steam: Yasutsuna
View My Blog
Permalink | Quote | PM | +Rep by Rikimaru » December 11, 2013 3:51pm | Report
Now how do I close this thread?

Rikimaru



Posts: 16
Permalink | Quote | PM | +Rep by Gahruga » December 15, 2013 5:01pm | Report
Atlas wrote:

Furion could maybe use a slight nerf. Possibly just a nerf to how his Teleport operates. If it's channeling is disrupted, it could go on cooldown like a TP scroll or most other channeling spells.



This. Although I use Furion pretty often, I really have to admit that Furion should not automatically redo his Teleport. The Law of Canceling Channeling Spells should be applied to all doto aspects, no matter what.
"I'm the Juggernaut, *****!"

Gahruga



Posts: 10
Permalink | Quote | PM | +Rep by Vhailor » December 18, 2013 9:28am | Report
Rikimaru wrote:

Furion:
- increase tp cooldown
- ban midas on this hero

Sniper:
- nerf his take aim so that he wont shoot the dire heroes at the fountain with ease
- nerf his headshot by 5 dmg per lvl


It doesn't surprise me that your forum name is rikimaru. Other than sniper shooting into the fountain, you've cited no logic or specific reasoning with your claims.... you've just made some suggestions without backing them up.

Why should valve ban hands of midas on furion?

The damage of headshot is not the primary benefit of the skill. The primary benefit is to interrupt the enemy hero with mini stuns.......

Vhailor


Notable (1)
Posts: 69

Quick Reply

Please log in or sign up to post!

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved