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I just want to say : "Mana is quite a problem in the early game" : its not if u buy urn. I usually start with 2 gauntlets with 2 branch (yes no qblade or shield omg what a noob iam), i think 850 hp with 5 armor at lvl 1 far superior survivability, and easy to made urn before lvl6 and u have sufficient manaregen and heal to use ulti rightaway when off cooldown if needed. I prefer armlet after that hyperstone (or hyperstone after bkb), i dont really like MoM. I only buying MoM when i stomping hard.
Everything else is really good in this guide +1.
You cannot purchase
Its just like trying to get blink dagger on pudge and venge :)
Men! didn't know that.
thanks for the info.
+1
Its just like trying to get blink dagger on pudge and venge :)
I'm kinda newbie in Dota and want to know, Does Greater Bash's stun effect adds with Skull Basher?
Thanks.
MeatWaad.
This is a good, pretty comprehensive guide. I have a few gripes with it though.
First of all, MoM is NOT a very good item especially on a melee hero who is going to be soaking all the damage in teamfights (Lest he prevents the carry from dealing any damage or murders a support). Armlet is better than MoM in almost any other situation other than ganking a solo hero, but that's about it. My point is moot though, because your build revolves around MoM, so i'll have to live with that.
Urn is definitely one of the better items for him to have by midgame. It's not core by any means, but it helps you sustain yourself really well, meaning you can go from gank to gank with little downtime.
In the heroes who counter SB section, i would add a semi-farmed troll(who, after eating your stun and ulti, uses whirling axes and then annihilates you into oblivion) and also mention any hero who makes you miss your attacks(Riki, Balanar, Tinker). Since you are dependent on autoattacks after the initial onslaught, they can effectively shut you down pre-bkb. If you are caught with MoM ON and you can't hit them with your flail then you are dead meat. Any illusion hero or Manta carrier also annoys SB to a high extent(since he is pretty much a tunnel vision hero). Especially annoying is Naga Siren, who can stop your gank with a click of a button without even worrying about hitting you. She can also pin you down for an infuriatingly large amount of time.
Other than that it's a good guide and it definitely deserves another +1.
ENOUGH ABOUT MOM,ARMLET AND URN ALREADY!!!! :P
About the hero counters though,you are right,troll will be a very good counter to Bara,i will add him.But "the heroes who make you miss" will be a problem to ANY DPS based heroes and making a BKB/MKB is a clear solution to this.Instead of adding these guys to the counters,i will just add MKB into the situational items section.About Naga Siren though,its really funny that i actually found a glitch while testing counters with her.If Naga ensnares Bara and Bara uses
Thank you for helping me expand the guide and find a glitch :D
As i already said a lots of times,
So if we think about it this way,there can be hundreds of alternative builds and i don't want to list them all in this guide :P
I apologize Charnel,there is defiantly numerous ways that Spirit Breaker can be built,this one by far,is still one of the most creative guides I've ever seen!
This is a good, pretty comprehensive guide. I have a few gripes with it though.
First of all, MoM is NOT a very good item especially on a melee hero who is going to be soaking all the damage in teamfights (Lest he prevents the carry from dealing any damage or murders a support). Armlet is better than MoM in almost any other situation other than ganking a solo hero, but that's about it. My point is moot though, because your build revolves around MoM, so i'll have to live with that.
Urn is definitely one of the better items for him to have by midgame. It's not core by any means, but it helps you sustain yourself really well, meaning you can go from gank to gank with little downtime.
In the heroes who counter SB section, i would add a semi-farmed troll(who, after eating your stun and ulti, uses whirling axes and then annihilates you into oblivion) and also mention any hero who makes you miss your attacks(Riki, Balanar, Tinker). Since you are dependent on autoattacks after the initial onslaught, they can effectively shut you down pre-bkb. If you are caught with MoM ON and you can't hit them with your flail then you are dead meat. Any illusion hero or Manta carrier also annoys SB to a high extent(since he is pretty much a tunnel vision hero). Especially annoying is Naga Siren, who can stop your gank with a click of a button without even worrying about hitting you. She can also pin you down for an infuriatingly large amount of time.
Other than that it's a good guide and it definitely deserves another +1.
This guy explains what I meant to say on my first comment that I recently stated.But the MOM is still an effective and cheap item to efficiently initiate a fight.For example,
First of all, MoM is NOT a very good item especially on a melee hero who is going to be soaking all the damage in teamfights (Lest he prevents the carry from dealing any damage or murders a support). Armlet is better than MoM in almost any other situation other than ganking a solo hero, but that's about it. My point is moot though, because your build revolves around MoM, so i'll have to live with that.
Urn is definitely one of the better items for him to have by midgame. It's not core by any means, but it helps you sustain yourself really well, meaning you can go from gank to gank with little downtime.
In the heroes who counter SB section, i would add a semi-farmed troll(who, after eating your stun and ulti, uses whirling axes and then annihilates you into oblivion) and also mention any hero who makes you miss your attacks(Riki, Balanar, Tinker). Since you are dependent on autoattacks after the initial onslaught, they can effectively shut you down pre-bkb. If you are caught with MoM ON and you can't hit them with your flail then you are dead meat. Any illusion hero or Manta carrier also annoys SB to a high extent(since he is pretty much a tunnel vision hero). Especially annoying is Naga Siren, who can stop your gank with a click of a button without even worrying about hitting you. She can also pin you down for an infuriatingly large amount of time.
Other than that it's a good guide and it definitely deserves another +1.
Back to the guide:
I think that