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Bout it would be even better if you give the links to the abilities.
It's usually a waste of mana to use illuminate to stack from levels 1-4, since it's better put to use to quickly farm as much creeps in lane as possible and push it back before the time to stack again.
In regards to pull warding. A tough lane duo can really turtle against you hardcore by constantly pulling while zoning you out at the same time. It's imperative you ward the pull if you wish to play as aggressively as possible.
Nice guide, but i think warding creep camps is only usefull if there are junglers on enemy team, if not is a waste of money
This is partially wrong.
Normally, the enemy supports will pull one medium camp into the lane to deny XP and gold to the hardlaners.
About this guide: Well written, i really like your usage of images, and your description of blast spots and such. But you should add item & skill builds at the top, as a quick reference. And maybe you should add the creep stacking as KotL mid on Radiant, since just farming a single easy camp is not worth it. With the newly added aggro without range restriction you can even blast and pull in the same time, so timing is crucial (you want to aggro them at :53, so start blast at :51/:50/:49/:48).
But nice spotshow on image either
There were a number of crevices between cliffs and ramps in dota 1 that you could push people into with blind and get them stuck (I haven't tested them in this game). Blinding on a cliff isn't very reliable but can be done, yes.
Also, can you please explain in more detail how to use waypoint commands? A video example would be mint.